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TSL3_needed
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TSL3_needed
5,579 posts
Nomad

My second true RPG. This one is different from my other ones though. Quite a bit complex. And here comes the longest OP you'll ever see.

I'll start with a basic story:

The apocalypse has come. This time, rather than most fears of a nuclear end, this one is biological. You and several friends and strangers are the only ones left in this city of 500,000 inhabitants, along with a few hundred raiders and survivors. You must now survive.

Basic Sheet:

Name:
Age:
Build: (Stocky, muscular, nimble, thin, fat, athletic)
Class: (Biological engineer, computer expert, security guard, worker, fighter, sniper, mechanical engineer, doctor)
Strength: (Your overall strength)
Intelligence: (How smart you are)
Health: (Not HP mind you) (How healthy you are)
Common Sense: (Determined by me from you're first decisions)
Agility: (How maneuverable and how fast you are)
Accuracy: (How accurate you are with ranged and melee weapons)
Determination: (How much determination you have [morale])
Toughness: (How much you can withstand)
Status: (Injured, sick, infected, healthy)
Skills: (Your skills)
Inventory: (Your inventory)
Friends: (Friends within the cell)
Enemies: (Enemies [people you don't get along with] within the cell)

Nice and long eh? Only one build/class per person. You have 5 basic points on everything. I will outline how much points you have reduced or increased in each.

Builds and their respective stats:

Stocky:

Strength: +2 Points
Agility: -2 Points
Toughness: +3 Points

Muscular:

Strength: +4 Points
Agility -2 Points

Nimble:

Agility: +5 Points
Toughness: -3 Points

Thin:

Basic Points

Fat:

Strength: +1 Points
Health: -2
Agility: -3
Toughness: +4

Athletic:

Strength: +1
Health: +1
Agility: +1
Toughness: -2

Classes:

Biological Engineer:

Skill: Biohazard Removal: Can actively remove infected supplies and people.

Computer Expert:

Skill: Computer Splice: Can hack computers

Intelligence: +1

Security Guard:

Skill: Night Watch: Can see better in the dark
Item: Taser

Worker:

Skill: Live to Work: Gets work done 250% faster
Item: Hammer; Screwdriver

Strength: +1

Fighter:

Skill: Martial Prowess: Has a 50% higher chance of winning a melee fight

Agility: +1

Sniper:

Skill: One Shot, One Kill: Gets a bonus when using sniper rifles
Item: Glock Pistol

Accuracy: +3

Mechanical Engineer:

Skill: It Runs!: Can make a car and/or motor run without help
Item: Wrench

Doctor:

Skill: Help the Poor: Can provide first aide to an injured person
Item: First Aide Kit

+1 Bonus to everyones' health

Those are the bonuses. Now the Cells' Chart (I monitor it). All numbers equal days.

Canned Food: 3
Fresh Food: 0
Water: 3
Electricity: N/A
Gasoline: N/A
Current Location: Outside the Minimart
Home Base: N/A
Surplus Weapons: N/A
Medical Supplies: (This one is different. It counts for uses) 3 (+1 If there is a doctor)

4 People at the moment. If you see me not post for a good while, chances are I'm organizing new scenarios for you guys to deal with. That means stop posting until I get some new scenarios through.

So, as I always say, Enjoy!

  • 117 Replies
TYofLER
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TYofLER
472 posts
Nomad

Can i join?

TSL3_needed
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TSL3_needed
5,579 posts
Nomad

Sawwy TSL. What can we do to help?


Change your ages to 17-60. Preferably in the 20-40 range, but it doesn't really matter. I can't organize things if your all going to be depressed over it QQ.QQ

It'll begin tomorrow at 6pm AG time.

Can i join?


Sure.
alabasterdragon
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alabasterdragon
87 posts
Nomad

May I join in the fun?

Name: John Rook
Age: 28
Build: Stocky
Class: Security Guard

Strength: 7
Intelligence: 5
Health:
Common Sense:
Agility: 3
Accuracy: 5
Determination: 5
Toughness: 8

Status: Healthy
Skills: Night Watch
Inventory: Taser

Friends: N/A
Enemies: N/A

Not entirely sure what to put in health and common sense though.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Change your ages to 17-60

I did that my first time ;P. My guy is 27. Not sure if I should take liberties with other peoples' characters.
Alabaster, leave Common Sense alone(TSL fills it in after your first choices), for health you put Healthy.
Koochman21
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Koochman21
894 posts
Nomad

I want to join the fun too

Name: Sergey Lebanov
Age: 32
Build: Fat
Class: Mechanical engineer
Strength: 6
Intelligence: 5
Health: 3
Common Sense: 5
Agility: 2
Accuracy: 5
Determination: 5
Toughness: 9
Status: healthy
Skills: Can make a car and/or motor run without help
Inventory: Wrench
Friends: None
Enemies: None

Siphter
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Siphter
21 posts
Nomad

Name: Al Mortier
Age: 22
Build: Stocky)
Class: Worker
Strength: 8
Intelligence: 5
Health: 100
Common Sense:
Agility: 3
Accuracy: 5
Determination: 5
Toughness: 8
Status: Healthy
Skills: Live to Work
Inventory: Hammer, Screwdriver
Friends: None
Enemies: None

I can join pls?

singid25
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singid25
1,262 posts
Nomad

Name: Mike Thomas
Age: 25
Build: Nimble
Class: Sniper
Strength: 5
Intelligence: 5
Health: 5
Common Sense: N/A
Agility: 10
Accuracy: 8
Determination: 5
Toughness: 2
Status: Healthy
Skills: One Shot, One Kill: Gets a bonus when using sniper rifles
Inventory: Glock Pistol
Friends: None
Enemies: None

TYofLER
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TYofLER
472 posts
Nomad

Name:Ler
Age:16
Build:thin
Class:mechanical engineer
Strength:5
Intelligence:5
Health:5
Common Sense: (Determined by me from you're first decisions)
Agility:5
Accuracy:5
Determination:5
Toughness:5
Status:healthy
Skills:
Inventory:
Friends:
Enemies:

TYofLER
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TYofLER
472 posts
Nomad

Name:Ler
Age:16
Build:thin
Class:mechanical engineer
Strength:5
Intelligence:5
Health:5
Common Sense: (Determined by me from you're first decisions)
Agility:5
Accuracy:5
Determination:5
Toughness:5
Status:healthy
Skills:
Skill: It Runs!: Can make a car and/or motor run without help
Inventory:Wrench
Friends:
Enemies:

sorry about that i fail =(

TSL3_needed
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TSL3_needed
5,579 posts
Nomad

Doctor (Soulhack)
Computer Expert (Sloth)
Fighter (Moat)
Sniper (Singid)
Security Guard (Alabaster)
Mechanical Engineer (Kooch)
Worker (Siphter)

Sorry TYofLER, we already have a mechanical engineer. The only other choice is bioengineer. You also get an item: Sterilization fluid.

And remember, this is a team game. Any decision you make will effect everyone, so be extremely careful in your decisions!

TYofLER
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TYofLER
472 posts
Nomad

really? that's the only one left? =( sad face

TSL3_needed
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TSL3_needed
5,579 posts
Nomad

really? that's the only one left? =( sad face


You'd be surprised what you can do. The world is a biological wasteland after all.
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

RPGs(in my experience) are best when a singular player makes their own decisions, instead of having to decide everything as a group.
But that's just me; it's your RPG.
So...when will we start?

TYofLER
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TYofLER
472 posts
Nomad

Name:Ler
Age:16
Build:thin
Class:bioengineer
Strength:5
Intelligence:5
Health:5
Common Sense: (Determined by me from you're first decisions)
Agility:5
Accuracy:5
Determination:5
Toughness:5
Status:healthy
Skills:Biohazard Removal: Can actively remove infected supplies and people
Inventory:Sterilization fluid.
Friends:
Enemies:

....there....=/

TSL3_needed
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TSL3_needed
5,579 posts
Nomad

RPGs(in my experience) are best when a singular player makes their own decisions, instead of having to decide everything as a group.


You do make your own decisions, just they effect everyone else. This is a group thing of sorts. Trust me, it's far more interesting than meeting a bunch of NPCs. It will also say who takes charge, and who follows.

A mind game of sorts. But if you get to internally dissentive, you'll rupture into two or more groups, and become enemies (To the death). If you die, your gone from the game.
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