This seems to be the new fad eh? Anyway I bring you this class based off an old idea of mine (maybe you can remember it) about how Sonny should use guns (shooting them, not using them as a melee weapon). This class is built around guns and the skills of a trained soldier. The soldier class is split into 2 trees, Rambo and Strategist. Most of the soldier class revolves around having a rifle, so you can't use some powers without a rifle.
So when making powers/armor take in account if a rifle is needed.
I spent 2 minutes thinking up this class, so there are still some holes. Feel free to help out.
Starting powers: (basing these off the fact the you start off with a melee weapon)
Combat Kick Level 0 CD: 0 Focus cost: 15 Attack the enemy using 120% strength, 50% speed, and 20% instinct. The attack has a 10% chance to stun for one turn
Take Cover! Level 0 CD:5 Focus cost: 0 Last 3 turns Enables the Covered effect, granting a 70% increase in defense. You also recover 10 focus every turn for 3 turns.
Uhh...iunno about electro bolt, was hoping same formula as Sonny 1
Electric Conductivity CD: 6 Costs 75 Focus Equippable once Level 30 Skill
Attack the enemy for 100% of your Strength and 450% of your Instinct, stunning you and your target for 2 turns. During this time, all damage done to you is reflected to your target, and vice versa. All healing done is changed to damage and reflected. Both of you take 500 damage a turn.
[quote=Bronze]And lala, you make great stuff, if you want you can take control of this thread (you know, organizing it and what not, cuz I suk at that)[/quote]
NOOOOO
*pushes onto firetail* I just take random stuff that is too complicated and requires hours of setup and turn it into a skill...I suck D:
And uhh...this is my first time making skills O_o
Maybe its cause this is actually interesting to me...:O
Melee Knife Slash (CD:0, Use:1, 0 Focus) Attack the enemy for 110% of your strength and speed. This attack cannot miss to enemies who have 50% of less of their max life.