This seems to be the new fad eh? Anyway I bring you this class based off an old idea of mine (maybe you can remember it) about how Sonny should use guns (shooting them, not using them as a melee weapon). This class is built around guns and the skills of a trained soldier. The soldier class is split into 2 trees, Rambo and Strategist. Most of the soldier class revolves around having a rifle, so you can't use some powers without a rifle.
So when making powers/armor take in account if a rifle is needed.
I spent 2 minutes thinking up this class, so there are still some holes. Feel free to help out.
Starting powers: (basing these off the fact the you start off with a melee weapon)
Combat Kick Level 0 CD: 0 Focus cost: 15 Attack the enemy using 120% strength, 50% speed, and 20% instinct. The attack has a 10% chance to stun for one turn
Take Cover! Level 0 CD:5 Focus cost: 0 Last 3 turns Enables the Covered effect, granting a 70% increase in defense. You also recover 10 focus every turn for 3 turns.
Lvl 1 This move costs nothing. The memories of past battles anger you. Strengh increased by 25% and in immume to periodic damage, but is losing 10 focus per turn. This lasts 3 turns. You can equipt this 2 times.
Lvl 8 Costs 40 Focus Reduces the chance of an allied unit to be targeted by 70% and restores 5% percent of its life per turn. However, if the target is attacked, the the chance of an allied unit to be targeted increases by 50%.You can equipt this 1 time.
Lvl 6 15 Focus Attack the enemy for 315% of your strengh and has a 60% chance of making the target Shiver , lowering its speed by 50% for 3 turns. The effect cannot stack. You can equipt this 2 times.
increases all stats,defences,and piercing of the whole party by 20%,and all damage and healing will be split and shared among the party effect lasts for 3 turns
increases all of one of your allies stats by x where x is your stats,but lowers your speed by 600%,lasts for 2 turns,if you or your partner defeats any enemies while the buff is active,you will recover all of your lost health to 100%
increases all of one of your allies stats by x where x is your stats,but lowers your speed by 600%,lasts for 2 turns,if you or your partner defeats any enemies while the buff is active,you will recover all of your lost health to 100%