Okay, so here's the arpeg. What do you think? Battlefront 1861
Battlefront: The military sector in which actual combat takes place. The American Civil War began on April 12, 1861 when the Confederate assault on Fort Sumter brought tensions between the northern states of the USA and the southern states of the USA to a boil, finally kicking off the bloodiest conflict in United States history, and in only four years had claimed the lives of anywhere between 618,000 to 700,000 Americans. Now, it is your turn to enter the war. You must fight for the Confederates or the Union, and turn the tide of the War Between the States.
Name: First and last name, please. Middle name optional. Do not include rank. Age: 14-60. Neither army was very picky about who they allowed to enlist. They needed everyone they could get. Side: Confederate or Union. Home State: Not required. Connected to "side". Rank: Private, unless your class is Officer, in which case you start off as a Lieutenant. Health: 50/50 Class: Look below to see the classes. Skill: See "Classes" Perk: You can have one perk. Check below, in Perks. Weapon: See "Classes". Clothing: Confederate Uniform or Union Uniform, according to your side, Haversack(kind of like a backpack, it's what you carry your stuff in). Other Equipment: Bedroll, Canteen, Rations[1 week]. For the rest, see Classes. Allies/Troops: See Classes.
Classes(all the classes are the same for either side). Cavalryman: The horse-riding branch of the military. Used as reconnaissance, or to harrass the enemy slowly but surely, so that they will either slow down or stop. Starts out with a Trained Horse, a Pistol[2/2], and a Saber. Skill is "Horsemanship", the ability to train a horse for battle, and skillfully ride it. Officer: The high-ranking commanders of the battlefield. Used as an in-combat commander, the Officer not only commands troops, but can take out enemies of their own. Starts out with a Saber, a Pistol[2/2], and 10 Troops. Skill is "Command", to control troops on the same side as you to do what you tell them to. Infantryman: The on-foot backbone of the war. Used for nearly everything, from defense to offense to drawn-out battles. Starts out with a Musket[5/5], and a Bayonet. Skill is "Sharpshooter", the ability to reload your weapon faster and aim more accurately. Artilleryman: The "big guns" of the war. The artillerymen must work as a seamless team, because it takes five or so people to operate a cannon, but when it works, it can take out nearly anything. Used for offense or defense. Starts out with a Cannon, a Snake(sharp, swordlike tool that they use to load the cannon, but can also be used as a makeshift weapon), Flint and Tinder, 5 allies, and a Knife. Skill is "Heavy Artillery", which is the ability to load and fire cannons and mortars accurately and more quickly than untrained people trying to operate them. Other: You can create your own class, HOWEVER, it must be approved by me. Please attempt to make it historically accurate and do not make it overpowered.
Perks: A perk is a little something extra. You can gain perks throughout the game by doing amazing feats, but most of you are going to end up with only the perk you pick at the beginning, so choose wisely! Your perk(s) are what set you apart from other soldiers just like you. Sharp: Players with the "Sharp" perk are more skilled with a sword, and can wield it much more efficiently than soldiers without the perk. Resiliency: Players with the "Resiliency" perk are not only more resistant to disease, but if they do get it, it does less damage and goes away quicker. Plus, they can go longer without food, water, and sleep without feeling the effects. Squeaky Clean: Players with the "Squeaky Clean" perk automatically take much better care of all their weapons, meaning they're less likely to malfunction(and blow up in your face). Locked and Loaded: Players with the "Locked and Loaded" perk are better with small arms like pistols, meaning they're more accurate with a pistol and fire faster. Other: As with classes, you can make your own perk, but also as with classes, it must be accurate, not overpowered, and must be approved by me.
Also: I know that in the Civil War, disease actually killed many more people than bullets. However, just to make this interesting, you can and must find some way to make sure that your character doesn't get sick(they will, just not with a fatal disease, as long as you take precautions. If you have Resiliency, chances are you won't even get a minor disease). So, read up, and find out how you can save your character's life with some common sense!
Moderators: This game will start out with one moderator, Piester22, who helped me create this RPG by supplying accurate historical information. He can play the game, but can also respond to other players' scenarios(of course, Pie, you should be fair or you won't be a mod for long) and will also be giving you a dossier before each battle. As the game goes on, I may or may not add more moderators.
Any questions, comments, suggestions, or anything, feel free to post!
Name:Phillip Vasquez Age: 14 Side:Confederate Home State: Florida Rank: Private Health: 5/50 Class: cavalryman Skill: horsemanship Perk: Locked and Loaded Weapon: Pistol(6/6) Clothing: Confederate Uniform Haversack: *contains the equipment in the "other" category. Other Equipment: Bedroll, Canteen, Rations[1 week], Saber, Trained horse Allies/Troops: None
Journal of Pvt. Phillip Vasquez of the Confederate Army Battle of Fort Sumter With ease, I limped up to him and kicked his weapon away with my good leg. The Yankee's musket and bayonet slipped from his hands and skittered away on the cold stone floor. He started to tumble to the ground, but I caught him before he hit the floor. My fingers came away with faded blue scraps of fabric and burned, melted flesh stuck to them, and revolted, I wiped them off immediately on my trousers, letting go of the Yankee to do so. He fell the rest of the way to the ground, with a painful THUMP. "Just kill me, you Rebel scum," he groaned at me. "Get it over with." I heaved him back up to his feet by what remained of his collar, and put my face right up in his. Instinctively, he tried to shy away, but weakened as he was, even my one hand could easily hold him up and prevent him from escaping. "I said...TELL...ME....WHERE....THE SUPPLIES ARE!!!" I screamed in his face. I prodded his cheek with my saber to sell the point. He had apparently heard me. "It's over in the southeast corner," he wheezed. "Now please, just get it over with." I pulled my saber back from his cheek and started to put it at his throat, then paused. I wasn't sure what to do. *end of page* What will you do?
Name: Nickrov Krashklinkov Age: 16 Side: Union Home State: Maine Rank: Private Health: 34/50 Class: Sharpshooter Skill: Sharpshooter: This guy is one of the best shooters around: More Accuracy Perk: Sights: This lucky soldier actually recieves the few sights availible!: More Accuracy Weapon: Musket[0/5] w/bayonet Clothing: Union Uniform, Haversack. Other Equipment: Bedroll, Canteen, Rations [1 week], Smoothbore Musket: 5/5 w/scope Allies/Troops: N/A
Journal of Pvt. Nickrov Krashklinkov of the Union Army Battle of Fort Sumter With anger clouding my head, I shouted "Fine!" at the officer, then stormed away into the Rebels like one of two things; either a five-year-old girl, or a maniac. I screamed and ran into the bulk of the Rebel force within Fort Sumter, screaming wildly, bayonet drawn. When I approached, I managed to spear one Rebel who was too dumb or too shocked to resist. The rest, however, were not so stupid. They fired at me...they stabbed me with their bayonets...I fell down, knocked out cold and mortally wounded. *end of page* This is your warning. Doing something as stupid as that will get you killed in this game, so I advise you not to do it again. You would be smart to take my advice. Now, since you are fairly new to the RPG scene, I will let this slide(everyone will get one freebie death in the game). However, your punishment will be that you cannot play for the rest of the battle, being that you are unconscious. At the end of the battle, when you "wake up", you will either wake up to the Red Cross and Clara Barton, who has saved your life, meaning the Union won, or you will wake up to a Confederate officer who has taken you captive, meaning the Union lost. Something else like that will get you killed, and once you die in this game, you are dead. Permanently. Not to be mean or anything, this is just a warning.
Name: Jesse McCrory Age: 23 Side: Confederate Home State: Kentucky Rank: Private Health: 40/50 Class: Infantryman Skill: Sharpshooter Perk: Resiliency Weapon: Musket [2/5] with a Bayonet Clothing: Confed3rate Uniform Haversack( Other Equipment: Bedroll, Canteen, Rations[1 week]. Allies/Troops: n/a
I crouched down trying to find a target but i couldn't tell friend from foe, suddenly i realized that i should get out of the smoke or risk being stabbed in the back.
Name: James Brown Age: 21 Side: Union Home State: NY Rank: Captain. Health: 11/50 Class: Officer Skill: Command Perk: Locked and Loaded Weapon: A Saber Clothing: Union Uniform, Haversack Other Equipment: Bedroll, Canteen, Rations[1 week],A Revolver[6/6]. Allies/Troops: 9
Journal of Capt. James Brown of the Union Army Battle of Bull Run Slowly, I set down my rifle as he had said, and he set down his saber. We kept our eyes glued to one another the entire time. Finally, when we had both set our weapons on the ground, I straightened up while he kicked both of our weapons away. With a clatter, they were kicked behind the boulders. Neither of us could get at them without the other stopping us. I still had my saber and my pistol on me, but as soon as I thought about using my backup weapons, I saw that he had a musket strapped to his back. If either of us did anything stupid, it was likely we would die. "So..." I finally break the silence, "what was it you wanted to say to me?" *end of page* What will you do? From now until your negotiations are complete, you guys don't need to c/p your character sheets.
Name: Samuel L. Jackson Age: 28 Side: Confederate Home State: Georgia Rank: Lieutenant. Health: 50/50 Class: Officer Skill: Command Perk: Resiliency Weapon: Flintlock Musket, Saber Clothing: Confederate Uniform , Haversack. Other Equipment: Bedroll, Canteen, Rations[1 week]. Allies/Troops: 4 troops
Journal of Lt. Samuel L. Jackson of the Confederate Army Battle of Bull Run Slowly, the Yankee began to set down his musket, and I put down my saber as well, warily. We kept our eyes glued to one another the entire time. Finally, when we had both set our weapons on the ground, I kicked our weapons away, behind a nearby boulder. Neither of us could get at them without the other stopping us, this way it was fair and safer. I still had my musket, strapped securely to my back, but I also saw that the Yankee had a pistol in a holster on his belt and a saber as well. I could not attack him without both of us getting gutted or shot. "So..." the Yankee finally said, "what was it you wanted to say?" *end of page* What will you do? From now until your negotiations are complete, you guys don't need to c/p your character sheets.
"well, now that we are more 'comfortable', i was going to make a proposal..." looks around." you let me live, i let you live. we could easily kill each other right now, but I have bigger interests on my mind than such a quarrel as this, as i am sure you do also." takes off hat. " You got a Family? Tell you what, I'll even give you my Hat that you can show off to your friends and to your family, or future one."
( Rebel Officers had special hats with their Insignia, and to my knowledge were quite sought for besides their Saber, which tended to be more luxurious as most Reb Officers were LAwyers, Doctors,Dentists, Plantation Owners, or other bigwigs)
Name:Phillip Vasquez Age: 14 Side:Confederate Home State: Florida Rank: Private Health: 5/50 Class: cavalryman Skill: horsemanship Perk: Locked and Loaded Weapon: Pistol(6/6) Clothing: Confederate Uniform Haversack: *contains the equipment in the "other" category. Other Equipment: Bedroll, Canteen, Rations[1 week], Saber, Trained horse Allies/Troops: None
Journal of Pvt. Phillip Vasquez of the Confederate Army Battle of Fort Sumter As stealthily as I could, I took hold of the Yankee soldier by his arm and guided him through the corridor. Miraculously, we managed to evade all combat. Our stealth, being injured as we were, was primarily composed of limping while trying to muffle our footsteps, trying to hold our breaths so we wouldn't pant from exhaustion or pain, and trying unsuccessfully to use blood as camouflage. However, we passed by battle after battle unscathed because even in our current state, adrenaline and fear gave us the strength to run away. Finally, I reached the place where the Union soldier(surprisingly, I had stopped thinking of him as a Yankee) had told me where the medical supplies were. Instead, I found a dozen Yankee soldiers. They heard me and turned around, with muskets, bayonets, sabers, and pistols. "You little....agh!!!" I bellowed, too angry to even think of a curse. "Good luck there, you Rebel bastard," the injured Yankee half-laughed, half-cried. I ran him through with my bayonet without even thinking, then the stunned Yankee soldiers who had been watching started to take aim at me. *end of page* What will you do?
Name: Jesse McCrory Age: 23 Side: Confederate Home State: Kentucky Rank: Private Health: 40/50 Class: Infantryman Skill: Sharpshooter Perk: Resiliency Weapon: Musket [2/5] with a Bayonet Clothing: Confed3rate Uniform Haversack( Other Equipment: Bedroll, Canteen, Rations[1 week]. Allies/Troops: n/a
Journal of Pvt. James McCrory of the Confederate Army July 20th, 1861 I crouched to the ground, trying to aim my musket at a Yankee enemy. But the thick black smoke from the artillery was blinding me, clogging my throat and my nostrils as well. My eyes watering and burning, I stood up. This was helpless. I could see nothing, let alone tell ally from enemy. I had to get out of this smoke before someone stabbed me in the back or I stabbed an ally in the back by accident. Coughing and blinking away tears, I stumbled out of the thick cloud of smoke, then as my air cleared I almost jumped for joy. By pure chance, I had stumbled upon the Yankee artillery. The artillerymen were firing, completely oblivious to me, blinded by the thick smoke their cannons and mortars were creating and deafened by the loud and continual BOOOM! that was always emanating from the artillery. If I could take out the artillery, I would severely cripple the Yankee offensive. *end of page* What will you do?