ForumsForum GamesMemetia Legends, Part 1: Armature

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

The Armature Incident: an incident that was part of what sent Memetia tumbling into the Crysis period. The Crysis period lasted 50 years, until the Cheezburgian underground movement launched the first colony ship into space, named Hapy Landing. But, the Crysis and Imperical periods are for a later time... For now, we should delve into the Armature incident.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Job:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Aim. You may have to fight something off...

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, but not as well toned. Body 4, Athlete 6, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. Body 8, Athlete 6, Mind 3

Youtubian: An intelligent group who gains a little extra power from their mass. However, they have weak cardio. Body 6, Athlete 2,
Mind 9

Critizuelan: Those who excel by not excelling. Body 5, Athlete 5, Mind 5

Job: What you do in Armature.

Security: The people who keep the labs safe. Can use Large weapons. +2 body, +2 Athlete, -4 Mind.

Scientist: The real eggheads or the place. Can use Tech weapons. -1 Body, -1 Athlete, +2 Mind

Science Assistant: People who help the scientists with daily work. Can use Mechanized weapons. +2 body, -2 Athlete, +1 Mind

Vansibane: No one is sure what they do. Can use Unconventional weapons. -2 body, +3 Athlete, -1 Mind

Example sheet

Name: Mario
Athlete: 7
Mind: 4
Body: 6
Race: Cheezburgian
Job: Vansibane

  • 655 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

*sighs* lets see how good i can use water as a lock pick.

i go back to the locked item, and use water to make a key. use said water key to open the lock.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name:Zeta
Athlete:2
Mind:9
Body:5
Race:Youtubian
Job:scientist
Armor: Rad Coat

Jakob: I am sorry, but I am too busy extracting the implants. You want a fixed leg, correct? Then I must work.

The toilet lid has what looks like a soldering tool in the lid. Surprisingly, it still works and has a kinetics function.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

The key is unable to stay in form when turned.
So yeah, water isn't a good lock pick.

locoace3
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locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Grounded Suit + Support Claw
Gear Grinder ammo: 700
Shishkebab fuel: 70%
U-235 Ammo: 48
Cryo Ammo: 30
Fatigue: 10/110

dingdong ditch it!

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

screw that, i just blast the lock off with water.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Grounded Suit + Support Claw
Gear Grinder ammo: 700
Shishkebab fuel: 70%
U-235 Ammo: 48
Cryo Ammo: 30
Fatigue: 10/110

A guard pokes his head out the door.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

The water does nothing!

This is what we call a plot wall.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

oh, so which event flag do i need to trigger to demo the plot wall?

i guess i look around.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

Getting the key.

You look around and find what looks like a service entrance in case the sewers need something done with them.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

yuck... oh well. guess i go down into the sewer.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

Jeez, it smells down here... thankfully, you can just set nasal sensors to ignore methane. However, it may not be wise to exclude it since you are using combustive weapons. You can just scan for Methane whenever.

There's a large tunnel of multicolored slime coming out of several portals. You also notice a door on the opposite side.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
B-0X Beam Cannon ammo: 1
Vulcanus Auto Shotgun ammo: 50
RX-66 Thunder Hose ammo: 0
Small Nucleic Super-Projector ammo: 10
Fatigue: 25/70

ok... replace all combustive weapons with non combustive ones.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
Weapons Equipped:
Beam Star: Power Level 1
Fatigue: 25/70

The only non-combustive weapon you have is the Beam Star, a small beam weapon that actually fires out some pretty huge shots.

locoace3
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locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Grounded Suit + Support Claw
Gear Grinder ammo: 700
Shishkebab fuel: 70%
U-235 Ammo: 48
Cryo Ammo: 30
Fatigue: 10/110

i pull out my shishkabab "wanna open the door for meh? pl0x???"

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
Weapons Equipped:
Beam Star: Power Level 1
Fatigue: 25/70

what does power level mean for this weapon?

also, i explore the area.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Grounded Suit + Support Claw
Gear Grinder ammo: 700
Shishkebab fuel: 70%
U-235 Ammo: 48
Cryo Ammo: 30
Fatigue: 10/110

The guard pulls out what looks like a bomb launcher and says "No."
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
Weapons Equipped:
Beam Star: Power Level 1
Fatigue: 25/70

You'll See...

The door you saw across the way appears to be locked.

There is a glittery thing nearby.

The portals appear to be one-way portals.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak
Weapons Equipped:
Beam Star: Power Level 1
Fatigue: 25/70

oh shiny! *looks at the glittery thing*

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