The Armor Games website will be down for maintenance on Monday 10/7/2024
starting at 10:00 AM Pacific time. We apologize for the inconvenience.
The Armor Games website will be down for maintenance on Monday 10/7/2024
starting at 10:00 AM Pacific time. We apologize for the inconvenience.
2838 | 803738 |
Welcome all Exit Pathers! This is a designated topic to have all types of convos about Exit Path. One of the purposes of this topic is to keep all conversational-type comments away from the game comments and have them here.
Pass the word around!
Thanks guys
I don't think that I read anything about a lipstick flair. But do you mean like carrying a lipstick thing around like the other flairs, or applying the lipstick? I got a little confused when I last posted because I thought it was going to be the latter.
I gotta say, this whole 2-stage flow thing... it's a bit scary. I'm concerned it may ruin the simplicity of the game. Is there any indication as to WHY the current flow system is being changed? I mean, at the moment, we need to be very very careful with flow... Acquire as much as you can, conserve it the best you can, and blow it when necessary (wall doubles, large gaps, etc.). However, the new system seems really complex... Why the hell are we talking about two-stage flow bars, cooldowns, tapping limits, etc., when really, there already are limits in the standard system. You can't flow infinitely atm, unless you play the hacked version (hella fun, imo). Conservation of flow and proper use of flow are some of the most important skills in the game... Just hope it ain't gonna be too complex such that it ruins the simplicity of the game.
-Est
star wars battleFIELD 2? matrix do you mean star wars battleFRONT 2?anyway weapon flairs would be pretty sweet
Well, the double jump glitches make the game more difficult, complex and challenging. Without them the game will be more flat in my opinion, so I thought that making the flow system more difficult to use could make the game more interesting.
I don't think that I read anything about a lipstick flair. But do you mean like carrying a lipstick thing around like the other flairs, or applying the lipstick? I got a little confused when I last posted because I thought it was going to be the latter.
From the man himself:
2 flow levels with cooldown at this point, this may change.
I gotta say, this whole 2-stage flow thing... it's a bit scary. I'm concerned it may ruin the simplicity of the game. Is there any indication as to WHY the current flow system is being changed? I mean, at the moment, we need to be very very careful with flow... Acquire as much as you can, conserve it the best you can, and blow it when necessary (wall doubles, large gaps, etc.). However, the new system seems really complex... Why the hell are we talking about two-stage flow bars, cooldowns, tapping limits, etc., when really, there already are limits in the standard system. You can't flow infinitely atm, unless you play the hacked version (hella fun, imo). Conservation of flow and proper use of flow are some of the most important skills in the game... Just hope it ain't gonna be too complex such that it ruins the simplicity of the game.
-Est
Well, the double jump glitches make the game more difficult, complex and challenging.
Without them the game will be more flat in my opinion, so I thought that making the flow system more difficult to use could make the game more interesting.
Why the hell are we talking about two-stage flow bars, cooldowns, tapping limits, etc., when really, there already are limits in the standard system.
star wars battleFIELD 2? matrix do you mean star wars battleFRONT 2?
Well, the double jump glitches make the game more difficult, complex and challenging. Without them the game will be more flat in my opinion, so I thought that making the flow system more difficult to use could make the game more interesting.
I think he/she meant that the user is wearing lipstick, so has lips.
Is it possible to add a penalty for leaving mid-race?
We already know old stages from the first game will return, the question is WHICH ONES?
Perhaps, if double jumps won't require timing and practice to master anymore, there will be more situations like on Death wall and Over and Under... Where you spring and try to land carefully on the block the axe is attached to, or spring straight between the saws without touching the wall. Perhaps routes like that will be the new "difficult to master" routes rather than just learning doublejumps.
Multiplayer is currently looking like 40-50 stages + 10-20 legacy stages from Exit Path 1.
Perhaps, if double jumps won't require timing and practice to master anymore, there will be more situations like on Death wall and Over and Under... Where you spring and try to land carefully on the block the axe is attached to, or spring straight between the saws without touching the wall. Perhaps routes like that will be the new "difficult to master" routes rather than just learning doublejumps.
I do enjoy when I get Death Wall, because I like practicing landing on the axes and I feel like I still have plenty of room to improve on that. However I'm terrible enough at Over and Under that I just get frustrated instead of enjoying it most of the time. XD
Yeah, you are right about double jumps and death wall. But I still think that making the flow a little more difficult to use would make the game better. For example, in EP the characters slides a lot like he's on ice. That makes moving much more difficult, but it still makes the game more interesting, like at the end of the cubey-like uniplayer stage with all those pillars. I remember that it was one of the hardest levels when I played the game the first time, but it was an awesome challenge and it would have been worse and boring if I just had to jump to the next platform without sliding.
Has anybody ever gotten all the flairs? Probably , but I'm just wondering.
Has anybody ever gotten all the flairsYes... Like, months ago. It's really easy to get them, I got them like a week after I started playing the game or something, I forgot.
Has anybody ever gotten all the flairs?
You must be logged in to post a reply!