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SupaLegit
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SupaLegit
644 posts
Nomad

Well, I was searching to see if this was already made, but the searches didn't show a thread with my idea so here it is. I am making this thread so we can have a typical tavern discussion thread for all things science! Basically, a thread for everything science! Ranging from discussions about laws and theories, scientific debate, breakthroughs, discussion about new scientific breakthroughs, certain scientists/philosophers, and all that good stuff!
So go out there and let out your inner science! ;P
To get us going somewhere I'll start: what do you think the future holds for technology? I think our knowledge will allow us to overcome the obstacles thrown at us in the future, I mean, we have discovered so much and have come so far!

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Masterforger
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Masterforger
1,824 posts
Peasant

Can't we just start another topic? This has degenerated, and has no further use.

Alexistigerspice
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Alexistigerspice
1,502 posts
Farmer

Im off now, and i will be for the next week, but i did ask that question seriously, so i would like to know the answer eventually. Thanks for the info anyway Patrick

Patrick2011
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Patrick2011
12,319 posts
Templar

Im off now, and i will be for the next week, but i did ask that question seriously, so i would like to know the answer eventually. Thanks for the info anyway Patrick


Maybe it will come up in this thread.
Masterforger
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Masterforger
1,824 posts
Peasant

Well, one thing that i have been itching to know is if you could mechanize a city, mount it on tiers and st the entire thing Moving.

bunniecorps
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bunniecorps
467 posts
Nomad

Sorry to dissapoint you but that's impossible. Thers's no way that could happen nor would it be useful

MageGrayWolf
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MageGrayWolf
9,462 posts
Farmer

Do not change the topic so suddenly. I am talking about the question about why turtles live so long.


Sudden topic changes are pretty common in this thread so get over it. Besides the rare disease topic didn't seem to be going anywhere but a derail.

Why do turtles live so long?


From an evolutionary perspective it may have come from living in a harsh environment where reproduction on a regular basis was not possible. So they developed longevity giving better odds of reproducing.
Masterforger
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Masterforger
1,824 posts
Peasant

Says thou. You only have to destroy the ground, mount some stuff on metal, build giant treads and off you go! Well, not really.

Masterforger
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Masterforger
1,824 posts
Peasant

thats for Bunny, BTW

MageGrayWolf
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MageGrayWolf
9,462 posts
Farmer

Well, one thing that i have been itching to know is if you could mechanize a city, mount it on tiers and st the entire thing Moving.


We could create an artificial platform that could be moved with perhaps force fields. We could also do this more practically on water with a floating city. As for converting a preexisting city, I doubt it.

Thers's no way that could happen nor would it be useful


It would allow us to move a city out of the way of natural disasters. Having a city that could just be moved into place would be useful in colonizing other planets.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Patrick, the topic is Science. What he said was scientifically inclined, therefore on topic.

A mobile city would just be more trouble than it'd be worth. It is very possible and has its advantages, but the disadvantages outweigh what little it provides.

dair5
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dair5
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Shepherd

I think we would be better off evacuating the city and forming a new one if there was a disaster. And for the idea of moving a city for colonization. Well we would need a lot of power. Megatons probably, and I think it would be easier to ship supplies and build once we've gotten there.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

A megaton is a bomb's equivalency to TNT, not a true unit of power.

I think it would be better to shield against natural disasters if we are going to change anything.

HahiHa
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HahiHa
8,255 posts
Regent

I think we would be better off evacuating the city and forming a new one if there was a disaster.

Evacuating a whole city needs hell of a time, not fast enough in case of natural disasters. I wonder what the risks for a floating city would be; tsunamis only form big waves when climbing the shores, but there are still monster waves on occasion out there, and I don't think recognition systems are already fast enough to warn a big city early enough. Also there's the problem with pollution, I mean ships pollute a lot, now imagine what a whole city would do..

Maybe we could combine that with this aquaponic system mentioned in that other thread, meaning re-using the wastes for fish farms and plantations, to feed the city. The city could also use clean ways to produce energy, like wave motion or windmills (there isn't much to block winds out in the oceans).
Maverick4
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Maverick4
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Peasant

Floating cities would be safer, but in the case of a disaster, you'd have a lot more casulties.

Lightening, storms, rouge waves, Three Sisters, etc, could cause large amounts of damage to a city on the water. Still, a floating city would solve the overpopulation problem some countries are facing (notably India and China).

The city could also use clean ways to produce energy, like wave motion or windmills (there isn't much to block winds out in the oceans).


If you were in the Doldrums, you'd have very little waves. The problem is that people like to be in warm weather, and that means going to the Doldrums. No wind means little to no waves. Solar energy, perhaps?
Paarfam
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Paarfam
1,558 posts
Nomad

Floating cities would be safer, but in the case of a disaster, you'd have a lot more casulties.

Or have them tip and kill everyone.
Lightening, storms, rouge waves, Three Sisters, etc, could cause large amounts of damage to a city on the water. Still, a floating city would solve the overpopulation problem some countries are facing (notably India and China).

How so? I just can't imagine it.
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