After several of requests I've decided to open this. I have no idea how the clans played it so I'll leave it up to the players to form the rules. But, form the rules the way you played the original version. Ask JohnGarell for questions I suppose.
I'm back! Once koru gets me inside I turn into the master wizard again! I shoot a lazer out of my hand that melts through part of the wall to slow SD to come in. SD (master) Ice place
I join in again after recovering from last time. I quickly keep the laser up and go through the hole before it closes. Then I help attack Calvin who is the only one and we overpower him. The castle is ours!
I'm back! Once koru gets me inside I turn into the master wizard again! I shoot a lazer out of my hand that melts through part of the wall to slow SD to come in. SD (master) Ice place
Uh idk why it posted three times.... I put metal restraints around ck arms and legs and attack them to the celling. Then I get a baseball bat and smack Calvin until candy comes out SD(master) castle
I shoot a lazer out of my hand that melts through part of the wall to slow SD to come in.
The magic spell I put around the fortress healed it before you could come in. And anyway when you got close Daleks traps sprung and killed you so no the fortress is still GC. I create a wall of swords and throw them at pickpcket and then I make a wall around the fortress and a moat but this moat is made of such cold water it freezes anything that has any warm traces on it immediately. The wall is made of diamond so nothing can penetrate it. GC (Daleks fortress) Dark Wizard
I make a bridge that goes over the wall and I go over the bridge to the fortress. Then I make myself transparent and go through the ice. I help Koru and we take you down and drain your powers.
The wall was too high for anything to go over it reaching well above 50,000 vertical feet so even if you get up that high the air would be to thin to breath. I make spikes of hardened steel mounted on the wall that are 5 ft. long so no one can touch it. GC (dark wizard) Daleks fortress
I produce a tempreture of 10,000 degrees to melt a hole in the wall and form the melted wall into a bridge of the moat. It freezes due to the water, and I hover across it. I again, go through the fortress and bring the temperature up 300 Calvin, on the spikes. So that the spikes melt but not the castle. I join in with koru, and drain your powers. Then we tie you in magical chains that stop you from using your powers or regaining them and drop you in the moat.
I teleport into the safe using my remaining strength and I fall asleep on my tempurpedic bed causing myself to gain strength quicker. I have a proposal. Instead of calling them safes we should change the name to barracks instead of safes because this is a war right. GC (dark wizard) safe