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DesertHyena
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DesertHyena
2,886 posts
Peasant

This is basically the same game as the one that has been running for quite a while, but it will be all official material, no house rules or non-rulebook sources of any kind, and I may enforce mandatory characters if things get too far out of hand (TRF has said that things were getting carried away in the other game). I also want chracter and OOC dialouge to be better managed, in other words don't fill this game up with a bunch of meaningless chatter (If all you want to do is talk about something, do it in the other game). New players are always welcome, and in fact encouraged, even if you don't own any of the books or know any of the rules. If any new players want to join, see the other game for rules, give me a race and class, and I will take care of the rest. As soon as at least 4 characters are made, this game will begin. The module I am using is a DCC, known as "The Black Pearl" (and I don't mean the ship from Pirates of the Caribbean)

  • 16,482 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Even though the MM says the Half Celestial creatures are always Lawful Good, he is gonna let you play any alignment.


DB said that?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah he is gonna let you play whatever alignment you want.

loco5
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loco5
16,287 posts
Peasant

-------------------Basic Information----------------------
Name:Grun The Great! (wit the exclamation point)
Player: Loco5
Age:30
Gender:
Race: Goblin
Class: Skeletal Minion Necromancer.
Level: 12
Level Equivalency: 12.
Alignment:Neutral Evil
Deity:Maglubiyet, Veccna
Languages: Common, Goblin, Undercommon, Elvish
------Attributes----------
Str: 10
Dex: 15[+2]
Con: 10
Int: 15[+2]
Wis: 16[+3]
Cha: 21[+5]
Fort Save: +4
Ref Save: +5
Will Save: +11
Hit Points: 30/30.
Base Attack Bonus: +6/+1
Attack Bonus: +6
Damage Bonus: +0
AC: 25
------------------Equipment-------------------------------
Armor/Clothing: padded armor +6 bracers of armor
Off Hand:
Primary Hand:Light repeating crossbow
Unequipped:Sickle
Miscellaneous:
Transportation:
GP:
-------Feats/Spells/Abilities/Etc.------------
Feats: Extend spell, Extra turning, Weapons prof. (exotic),Armor proficiency Light, Spell focus Necromancy, Greater spell focus necromancy, Spell penetration
Skills: Appraise, Concentration, Hide, Spellcraft, Open lock, Listen
Spells:
Racial: +1 AC, +1 Attack, +4 Hide, -4 grapple, lifting/carrying limits 3/4 those of Medium characters. +4 racial bonus on Move Silently and Ride checks. Darkvision out to 60 feet.

anything else i'm missing?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Yeah he is gonna let you play whatever alignment you want.


Nah, I'll just go with a Bloodline.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

anything else i'm missing?

Put how many points you have in each skill, don't just list the skills.
And you already have the Light Armor Proficiency feat because you're a goblin.
loco5
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loco5
16,287 posts
Peasant

-------------------Basic Information----------------------
Name:Grun The Great! (wit the exclamation point)
Player: Loco5
Age:30
Gender:
Race: Goblin
Class: Skeletal Minion Necromancer.
Level: 12
Level Equivalency: 12.
Alignment:Neutral Evil
Deity:Maglubiyet, Veccna
Languages: Common, Goblin, Undercommon, Elvish
------Attributes----------
Str: 10
Dex: 15[+2]
Con: 10
Int: 15[+2]
Wis: 16[+3]
Cha: 21[+5]
Fort Save: +4
Ref Save: +5
Will Save: +11
Hit Points: 30/30.
Base Attack Bonus: +6/+1
Attack Bonus: +6
Damage Bonus: +0
AC: 25
------------------Equipment-------------------------------
Armor/Clothing: padded armor +6 bracers of armor
Off Hand:
Primary Hand:Light repeating crossbow
Unequipped:Sickle
Miscellaneous:
Transportation:
GP:
-------Feats/Spells/Abilities/Etc.------------
Feats: Extend spell, Extra turning, Weapons prof. (exotic), Spell focus Necromancy, Greater spell focus necromancy, Spell penetration, Alertness
Skills: 10 Appraise, 10 Concentration, 10 Hide, 10 Spellcraft, 10 10 Open lock, 10 Listen
Spells:
Racial: +1 AC, +1 Attack, +4 Hide, -4 grapple, lifting/carrying limits 3/4 those of Medium characters. +4 racial bonus on Move Silently and Ride checks. Darkvision out to 60 feet.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Hey Noobs, why you no want Half Celestial no more.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

FlagHey Noobs, why you no want Half Celestial no more.


High LA, most of the racial stuff wouldn't apply if we were Evil.
Also, your email.
loco5
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loco5
16,287 posts
Peasant

http://images.memegenerator.net/instances/400x/9812551.jpg

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

High LA, most of the racial stuff wouldn't apply if we were Evil.
Yeah I get you.
Also, your email.
Done.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

So Dibs, what are you playing?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So Dibs, what are you playing?
I am still deciding on the class, but I am most likely gonna play a Grey Jester.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

If you guys want, I can make a fighter character. I have a pretty good idea for a character(werewolf wolf totem barbarian, AND IT IS MINE).

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Or maybe a ranger instead of a barbarian...

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

If you guys want, I can make a fighter character. I have a pretty good idea for a character(werewolf wolf totem barbarian, AND IT IS MINE).
How dare you, I was gonna do that.
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