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SubZero007
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SubZero007
883 posts
Peasant

Let's make this the place on AG for anything and everything about Elder Scrolls 5! I'm so excited about it!

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Yungthuggin
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Yungthuggin
18 posts
Peasant

Thought I would start sharing my Archetype Builds:

Archer-Mage

This build is primarily Magicka and Archer based. You will take advantage of your Destruction School of magic early on in the game Burning, Freezing, or Zapping your enemies to death. Using your bow to initiate all battles and you sneak around a lot which will help you raise your Sneak Skill quickly and thus level faster. Since you are losing travel time sneaking being able to level fast is the primary objective for this build. You will be naturally increasing your skills as follows: Sneak, Destruction, Archer. As you progress and begin leveling your Archer-Mage you will find yourself using your Magicka less and less. Maybe to heal or to cast a Rune on the ground and set up an awesome trap. Your high Magicka will help a great deal for over-charging your Rune Destruction School traps that you place and make for some awesome death traps.

When leveling you will be using your upgrade points as follows:

Level 2 - Magicka increase.
Level 3 - Stamina increase.
Level 4 - Magicka increase.
Level 5 - Stamina increase.
Level 6 - Magicka increase.
Level 7 - Magicka increase.
Level 8 - Health increase.

Repeat pattern for all following level ups. This will create the optimal Archer-Mage Archetype and allow you to utilize this Archetype to its fullest potential.

Perk Spending for the Archer-Mage Archetype
Which Skills will work best for the Archer-Mage Archetype?
I recommend investing into the following skills first:
Your very first Perk skill point should be used in Destruction, period. This is because Destruction is how you will be killing enemies early on. By level 5 you should be able to roast a Dragon to death with only two recharged dual handed Flames Destruction spell using all of your available Magicka on Master Difficulty.
After that skill point put your next one into Stealth which is in the Sneak Constellation. You will raise your Sneak skill rapidly if you sneak virtually everywhere. By the time you hit level 10 you SHOULD be able to purchase both Backstab and Deadly Aim. This is going to maximize that first hit you get to initiate your fight with an enemy. The higher your sneak skill is the more of these Deadly Aim shots you can take advantage of.

Save up your Perk Skill points. You will need them later so only spend them when reaching the key points in your Archetype build. The very next perks you will be working towards is your Smithing. Doesn't make sense for an Archer-Mage to be using Smithing right? Wrong. Smithing is the BEST way to raise your level, increase your income, AND gets you the best bows the game has to offer. As soon as it is available craft a Daedric Bow and improve it. Spend a few hours mining ore, smelting it, and making Iron Daggers. These are cheap and can raise your smithing skill VERY quickly. Go out hunting whenever you are bored and kill animals for their fur, deer and wolves are easy targets to collect fur from. Take these to a Tanning Rack and turn your pelts into Leather and make some of your leather into Leather Strips. Then forge Hide Bracers from these to help increase your Smithing Skill even more. Turn around whenever you are done forging and sell off your Iron Daggers and Hide Bracers to merchants to increase your gold and your Speech Skill. Do this until you max out your Smithing Skill at level 100 and you can improve your weapons and armor to nearly double their starting values.

As soon as you have finished increasing your Smithing Skill immediately shift gears to Enchanting. You will want to find yourself a weapon that has the Steal Soul ability and Disenchant it. Enchant your bow with the weakest possible Steal Soul enchantment to get the most use out of your charges. All you have to do is make the last arrow kill the enemy. Stock up on empty soul gems and go killing. You can do this simultaneously with your hunting for Smithing leveling so keep that in mind. It will save time here if you were already working on this. If you have trouble finding Soul Gems then just go dungeon diving in Dwemer ruins. These places are filled with them. Come on out arms stocked and ready to fill! Remember all those Iron Daggers you forged? If you didn't sell them all off take them and enchant them. Their value skyrockets... currently a single Iron Dagger I enchant is worth 1,750+ gold as a base. I can usually only sell a single enchanted dagger to any given merchant but there are a few, such as the merchant at the Trader in Riverwood, that have 10,000+ and after 48 hours game time they are ready to buy your reserves up again. This increases your Speech Skill and your gold assets all at the same time. Once you get your enchanting to level 100 you can purchase the perk to Double Enchant your items! This perk is called Extra Effect and is my favorite perk in the game!

Once you have these your build is pretty much set to grow as you see fit. Many find it useful to increase Speech at this point and spend perk points here to increase the gold available at merchants across Skyrim and turn all of them into fences. Others now shift focus to Archery and dump points into making their legendary bows even more effective through passive increases to damage. You should be far enough along now that you can mold your character how you need to better suit your playing strategy. Enjoy your Archer-Mage as they are definitely a fun class!

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

With my armor rating being ridiculous I am now running around punching everything to death. Still feels a bit cheap to do it to giants though.

Yungthuggin
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Yungthuggin
18 posts
Peasant

After the completion of Skyrim, each person on the developing team was given a week to add whatever they wanted to the game:

[url=http://www.youtube.com/watch?v=AYOFLqItuW4&feature=player_embedded]

NoNameC68
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NoNameC68
5,043 posts
Shepherd

Yungthuggin, did you post your build guide anywhere else before posting it here?

Yungthuggin
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Yungthuggin
18 posts
Peasant

Yes. I am not irresponsible with my posting, that was just part one.

Would you like a link to my original post?

Yungthuggin
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Yungthuggin
18 posts
Peasant

http://www.neocodex.us/forum/topic/111642-elder-scrolls-v-skyrim/

Here, that is where I initially wrote the guide.

mojo72595
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mojo72595
165 posts
Nomad

Hey guys, right now im an archer and im level 45. However, im getting kind of bored of archery and i want to switch to one- handed. i tried fighting without a bow, and i die within the first few hits.can someone please tell me what kind of weapon to use, and what kind of armour to wear. i want to use the one- handed weapon and light armour skills. i also have 100 smithing and 70 enchanting.

Yungthuggin
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Yungthuggin
18 posts
Peasant


Hey guys, right now im an archer and im level 45. However, im getting kind of bored of archery and i want to switch to one- handed. i tried fighting without a bow, and i die within the first few hits.can someone please tell me what kind of weapon to use, and what kind of armour to wear. i want to use the one- handed weapon and light armour skills. i also have 100 smithing and 70 enchanting.


Get your enchanting up to level 100, shouldn't be too hard. Then smith some Daedric Armor. Enchant it with fortify health and fortify stamina (assuming you have the necessary perks purchased to dual enchant), then for weapon forge a Daedric Sword and enchant it with Absorb Health and Fire Damage (more enemies are weak to fire than anything else) and then improve both the set of armor and weapon. That should have you good to go.
R3LOAD
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R3LOAD
531 posts
Peasant

Then smith some Daedric Armor.


He wants light armour. So dragonscale, or glass.
Yungthuggin
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Yungthuggin
18 posts
Peasant

Daedric Armor is superior in every way and he can then increase the Heavy Armor skill to where it doesn't inhibit him at all. Same exact as the Light Armor skills but better stats.

Wyrzen
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Wyrzen
325 posts
Peasant

Right, but if he has been using light armor in the past, than heavy armor is just...well, heavy and useless, especially if he has put perks into light armor. Now, if he'd been walking around naked, or hand't done much with light amor, then yes, absolutely, you would be 100% right, daedric armor would blow glass armor out of the water.

Yungthuggin
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Yungthuggin
18 posts
Peasant

Still has plenty of levels to overcome points spent in Light Armor.

mojo72595
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mojo72595
165 posts
Nomad

Thankyou so much guys, i appreciate the help.

Yungthuggin
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Yungthuggin
18 posts
Peasant

Paladin Class

The Paladin Archetype is a wonderful hack and slash build that focuses on Restoration and Two Handed Weapon traits. You will be taking advantage of Greatswords primarily as well as the entire Restoration Magicka School. Caution does not take priority here and having high health and LOTS of potions for quick healing is a must. When starting at save as many healing potions as you can get your greedy little hands on because you will be needing them often. This Archetype is pretty straight forward still focusing on Smithing and Enchanting to help your weapons and armor ratings but this class also exploits the Alchemy in the game so that you can create your own potions to help heal you as you go.

When leveling you will be using your upgrade points as follows:

Level 2 - Health increase.
Level 3 - Health increase.
Level 4 - Magicka increase.
Level 5 - Health increase.
Level 6 - Magicka increase.
Level 7 - Health increase.
Level 8 - Health increase.
Level 9 - Stamina increase.

Repeat pattern for all following level ups. This will create the optimal Paladin Archetype and allow you to utilize this Archetype to its fullest potential.

Perk Spending for the Paladin Archetype:
I strongly recommend investing Perks into Restoration and Two Handed Constellations as your skill level allows for them. Since you will be hacking your way to victory Heavy Armor is a must and should be invested in when you have plenty of Perk points to spend and nothing coming up for awhile in Restoration or Two-Handed Constellations. As I said before this is a pretty straight forward Archetype and doesn't require a bunch of complicated setup. Smithing and Enchanting if you are wanting to maximize on your equipments potential.

Ideal Followers for the Paladin Archetype:
This is the first Archetype that requires special choosing of your Follower's equipment to help better aid you. Don't count on your Follower healing you, you have to heal them. So what you want is someone who is going to hang back with a bow that way you don't hit them yourself while sawing down enemies. Just rearrange your Follower's equipment and in Weapons give them only a bow and arrows. The Followers all tend to be fairly accurate so this makes error on their part less damaging to you. Their range and your Melee damage will end battles with most creatures quickly.

NoNameC68
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NoNameC68
5,043 posts
Shepherd

Hey guys, right now im an archer and im level 45. However, im getting kind of bored of archery and i want to switch to one- handed. i tried fighting without a bow, and i die within the first few hits.can someone please tell me what kind of weapon to use, and what kind of armour to wear. i want to use the one- handed weapon and light armour skills. i also have 100 smithing and 70 enchanting.


Personally, whenever I want to try a new play style, I create a new character.

The reason you're probably getting killed so easily is because your character is too under skilled with light armor and one-handed weapons. The game levels up with your character, and your character gained many of his levels from smithing, enchanting, and archery. Your one-handed and light armor levels are probably just too low to handle the leveled up enemies in an efficient manner.

The easiest thing to do would be to create a new character and create a class that focuses primarily on one-handed weapons and light/heavy armor. Of course, if you want to use one-handed weapons AND bows, it might just be best to continue the character you're using now and just save often, and think outside the box.

Anyway, you'll obviously want to focus on using dragon scale since it's the best light armor you'll be able to use, unless you're going assassin. Since you didn't go the heavy armor route, your best weapons will be glass weapons. Deadric weapons are better, but you'll be plenty well off with glass weapons, especially if you enchant them.

Because you're using light armor, I would suggest you use a shield.

If you prefer dual wielding, then you might have to get a bit creative. Dual wielding is tough since it's purely offensive, and because you already leveled you character up without leveling up light armor and one-handed, dual wielding will be hard. Since you'll be playing a role which heavily lacks defense, you should do one of two things. You can either have someone follow you around and help tank enemies for you, or you can invest points into magic that can be used defensively, such as illusion. Personally, I find it difficult focusing on magica, health, and stamina at the same time. I would just make sue I had a follower.

Also, remember to be resourceful. I was around level 27 with my dark elf assassin when a bunch of thugs surrounded me. I decided to use the dark elf racial ability for the first time ever, and it saved my life. It wasn't my only option though, I also had a nifty staff that could summon a deadra as well. Right now I'm playing an orc that uses heavy armor and two-handed weapons. My trump card is the orc racial ability (I would also include beast form, but werewolf just doesn't cut it most of the time).

I never really used bows for anything but taking out dragons with my assassin. However, melee classes (excluding stealthy assassins) tend to be difficult since there is a lot of maneuvering you must learn, such as how to dodge and when to block/power attack.

Anyway, I hope some of that helps and I hope I didn't just beat you down with a bunch of stuff you already knew.
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