What kind of strategy do you use for any game? This includes FPS games, board games, card games, or RPG leveler. Are you one to tank and grind out a win, or do you run and gun in your quest to one shot everything?
Interesting thread! If I am in an RPG where I can choose my build, I would most likely choose something of a "tank" or defensive-offensive nature. I want to be able to strike hard and live long. The reason for this is: I want to be able to see "striking" results with my damage rating, while being able to take an enemy's damage. I choke like Peyton Manning when I'm about to lose or when my health starts to dwindle down to below half.
With first-person shooters, I like to use "support-based" weaponry, aka guns that shoot plenty of rounds with decent accuracy. It is with this that I almost-always choose the M49-SAW on Battlefield. I get to shoot many times at a fast rate, and I'm able to give myself more ammo when I (surprisingly) run out.
Nicetopic =) Well, I'd rather depend on my personal videogaming skills, and being able to evade hits often. That means I like to infiltrate as a sniper on FPS, to sneak behind the enemy as a rogue in RPGs (MMO), decks with a lot of flow that enables you to consider multiple choices at a time... Or a balanced party on RPG levelers (so to have a decent amount of choices to consider in every move). But FloydTC, you just introduced chess in the subject, which can be quite different... In that case, I tend to corner my enemy, to leave him with no other choice but to move as I am planning him/her to. I'd love to read other people's posts on this topic.
i usually use passive moves. i think about any option that can happen before i make a move and try to think about making myself stronger. i only use attacks during that strategy when i know it wont hurt me and i can continue my normal strategy. then after i power myself up to the max i just stay in that place until the opponent does a mistake. or i just start attacking. (im using this in most games.)
I'm very much a person that tries to think as strategically as possible.
So for RPGs, I pretty much always go for the mage because they get the best variety of tools to play around with (Side Note: My favourite example of this would be Baldur's Gate 2, which gives you 8 billion ways to deal with opponents just from offensive magic alone).
Of course, mages in general are more like glass cannons, so I suppose that means I'm more agressive when it comes to RPGs in general.
As for board/card games, I'm much more defensive. I'm the kind of guy that tries to predict his opponents moves and sets up traps so the opponent shows a weakness. Once said weakness is exposed, I become agressive to quickly finish the game.
If it's an RTS I usually play passively with little bits on the side. As a Zerg on Starcraft I harass as much as I can with the units I make but don't go to any lengths to make units specific to that. If it's something like Age of Empires half my army is villagers and I use buildings / mobile armies to my advantage in a very aggressive manner - especially if it's Deathmatch (where you start with a LOT of resources).
On FPS-games I play quite aggressive. Moving forward quickly but I stop several times behind cover too be safe. In other words I don't run out there like a fool.
Very interesting insights. I personally enjoy defense-oriented strategies for most games. If the game allows, I will go pure offense, but most games are more elaborate and won't allow such a strategy to work consistently; thus the passive and meticulous approach.
However, if I ever feel like I have the upper hand, I force the issue with aggressive play. This means that for most board games and card games, I play aggressively since I am very comfortable with them. Espcially Scrabble.
I'm one of those guys that will enter a Starcraft match, and then 30 seconds later hear on my mic,
heheh...
I'm always on the attack. Chess? I advance! Enemy pawns can be passed over, there are high-value pieces for my Knight to take!
Rpg's? swords and shields! No better feeling than charging into five Skeletons in Oblivion, blocking all their attacks, and then letting them have it with mighty blows from my sword! A deadly magic attack helps too.
Every Empire: Total War match will have my men moving FIRST. My cavalry will flank his cannon FIRST. My cannon will hit his Fortress' walls FIRST.
Hit your enemy first and hard when they're not suspecting it, and you'll get the best results.
Totally depends on the game, Games like TF2 are build around a mainly aggressive play style, league of legends on the other hand, you need to be more of a passive player if you want to succeed, but that doesn't stop people running in and getting killed.
Personally I would consider my self an aggressive player, and ill usually get angry if something doesn't go the way I thought it would :S
It's depends on what type of game that I'm playing at the time.
If it's an FPS game, then I'm aggressive with my strategy. I like to rush out there and kill whoever I find. Sometimes I'll use the sniper then find a nice little spot to snipe. Other times I'll choose a machine gun then go Rambo on them.
In the Dynasty Warriors game I'm aggressive, and very aggressive. It could be because the game requires you to kill a lot of people to beat each mission. It's a war game.
If it's a game like The Elder Scrolls, then I'm a bit defensive. I don't like to go out and attack many people unless completely necessary.
The same goes for chess. I'm defensive on chess. I like to get my pieces in the desired spots so that I can launch my strategy. However, if the person comes too close to me, or is in a vulnerable spot, then I'll attack them. I'd like to keep as many pieces as possible when I'm done with the match. Unless my strategy involves giving away some pieces to lure the enemy in.
So in the end, I'm aggressive with FPS games and games such as Dynasty Warriors, and passive-aggressive with most other games.
Lol at chillz for the zerg rush, I know how it feels, really bugs me (geddit, bugs!)
In FPS I am a strafing god, I avoid all attacks, laugh at snipers as I take them out from across the map with a pistol or hit a rocket at the ground just as my peruser runs round the corner. This does not apply to COD games on Xbox with a pad, cos usually Im better at CC with a pad, whereas the mouse is made for precision. Oldschool all the way.
In RTS like Starcraft 2 etc, I usually turtle up, which is, sadly, more to my demise than anything, but sometimes it works and if I can survive the initial rush that I hate, I usually win. Also I am an amazing team support in RTS, especially with a good aggressive player.
In RPG I like a good all round character that can use some magic, take some hits and give a good bash when needed.
In chess, I would be a great player if I had the patience but after 30 mins I get bored and make silly mistakes.
In most other instances I play defensive and fire off an attack when I think the odds are with me.
When me and my friend does 2v2 I go 14 Pool 15 Hatch and he slings up early defense. Given a 2v2 and my economic build it doesn't mean our forces combined can't hurt an enemy, I gain an economical and slight military advantage as my friend grows on a slower pace as we attempt to put on the pressure. Usually I go Roach / Ling and he goes Marines, it's one of the most deadly combinations.
I usually turtle up, which is, sadly, more to my demise than anything,
Be happy you don't go up against me, in Starcraft II if you turtle you're dead. :>
In FPS I am a strafing god, I avoid all attacks, laugh at snipers as I take them out from across the map with a pistol or hit a rocket at the ground just as my peruser runs round the corner
No offense but from observation I find it's usually the case that other people are bad -- not that you are good. :P
league of legends on the other hand, you need to be more of a passive player if you want to succeed, but that doesn't stop people running in and getting killed.
League of Legends isn't entirely passive. Aggressiveness arises the further into the game you go but quite often in 3v3 you can expect a lot of aggression and you can also get it in 5v5 with Junglers etc in the early game.
I play Jarvan IV on League of Legends, the build(s) I use make him an all-rounded character, he's an excellent tank, has plenty of damage, can support allies (Cataclysm Arena anyone?) (Or chasing people very well), can save allies, can do amazing DPS (2 Bloodthirsters, Warmogs Armor, Atmas Impaler -- that's 50% life steal on 250 basic attack, over 3k HP and +60 attack from Atmas Impaler -- Over 300 basic attack with one equipment slot to spare), be a god awesome tank (Randuins Omen, Force of Nature, Warmogs Armor, Atmas Impaler, another equipment slot - bare in mind these builds automatically have Mercury Treads, you also get Dorans Shield at the start but of course that should be sold).
I like to play domination with Jarvan, using Demacian Standard and Dragon Strike to threaten my enemies and keep them away (even if they're ranged). He is never a softie, and that's why I love him instead of someone like... Ryze? :P
Be happy you don't go up against me, in Starcraft II if you turtle you're dead. :>
I found that to be true in most RTS games. Im a base builder more than anything. I like to amass an army and charge into the enemy base Not without tactics mind, I just love da carnage!
Mind you, in DOWC I actually played the opposite way, I was aggressive and took control, finding weaknesses and killing off enemy units with lower tier units along with being sneaky sneaky.
No offense but from observation I find it's usually the case that other people are bad -- not that you are good. :P
Lol, I have to admit thats mostly true. Its far to easy to sidestep a noob while popping em in the head. When I come up against real leets I die, but when a leet underestimates me, they die too, because I am actually good