ForumsForum GamesHeroes of Irridia (Fantasy rpg)

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theonewhoplays
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theonewhoplays
417 posts
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About the world:

Welcome to the continent of Irridia. For generations the Humans of âThe Empireâ have fought the âConglomerate Of Tribesâ with the support of their allies, the Dwarves, while the Sylvan Elves fought the Dark Elves. And for generation the balance of power was intact. But then Humans and Elves allied, forming âTHE ALLIANCE OF LIGHTâ. And the balance shifted. Now on the losing side the âTribesâ and the Dark Elves formed a tedious alliance to become âTHE DUNGEONâ. The war continued. But then a new threat arises. In the east of âThe Empireâ the obscure cult of necromancers caused a cataclysm that turned vast areas of the land into swampland. Many died and the necromancers turned them into undead hordes and took over the newly formed swampland. The war effort of the âThe Empireâ shifted towards the eastern lands that were formerly theirs. âThe Dungeonâ however couldnât benefit from it as the Necromancers slowly but surely began attacking âThe Tribesâ. Now both sides fight not only each other but also a new common foe. In addition to this there are rumors of an even bigger evil slowly emerging from the north. The fate of the whole world now rests in the hands of those who decide to take up the cause and fight. The fate of the world now lies in the hands of THE HEROES OF IRRIDIA!

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letsgome_gome
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letsgome_gome
781 posts
400

I go to find the box down on this level

BlazingZelda
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BlazingZelda
877 posts
850

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*Mag: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs(containing 2 healing herbs), Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
Magic Arrow: 3-8 Damage, 8 Mana
Gold: 7 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

Yes,I'll carefully and quietly investigate.

MattEmAngel
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MattEmAngel
7,746 posts
4,340

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 0 0/10 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:12
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Weapons: Elven dagger (2-7 Damage), Bow (5-10 Damage), Throwing Knives [5] (1-6 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:30 Arrows, Quiver, Waterskin, Meat(3), Choke Cord (Bowstring)
Gold:19
Description: *shrouded in mistery*

!!! I circle around and hide behind one of the tents. I also slide my bow onto my back and unsheath the dagger.

theonewhoplays
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theonewhoplays
417 posts
80

Acnio:
You manage to sneak around and find the box. the problem is that the guard is looking right at it... you either have to take him out or distract him somehow. what do you do?

Kenji:
you are still pretty far away from the camp and you realize that you can't sneak in easily. suddenly you hear something running up to you from behind. what do you do?

Endrek: You stand up. and you listen carefully... the sound seems to be coming from a small pond... it seems to be a giggling. You see something blinking in the pond and have a very bad feeling about this. do you go to the pond?

letsgome_gome
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letsgome_gome
781 posts
400

I use a throwing knife and swiftly throw it at him without him seeing me

theonewhoplays
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theonewhoplays
417 posts
80

Acnio:
you hit the guard with the knife in the throat. he gargels blood and falls to the ground. ( you got really lucky here. you did max damage). what now?

MattEmAngel
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MattEmAngel
7,746 posts
4,340

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 0 0/10 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:12
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Weapons: Elven dagger (2-7 Damage), Bow (5-10 Damage), Throwing Knives [5] (1-6 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:30 Arrows, Quiver, Waterskin, Meat(3), Choke Cord (Bowstring)
Gold:19
Description: *shrouded in mistery*

I instictively spin around and aim an arrow at whatever is behind me (I still have my bow out, since the whole sneak-up thing didn't happen).

theonewhoplays
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theonewhoplays
417 posts
80

Kenji:
You see the human guard of the caravan behind you. He backs up a step as he sees your bow. " Whoa... watch where you put that thing... what are you looking at? have you found something?"
What do you tell him?

BlazingZelda
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BlazingZelda
877 posts
850

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*Mag: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs(containing 2 healing herbs), Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
Magic Arrow: 3-8 Damage, 8 Mana
Gold: 7 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

No, I attempt to wake up one of my comrades and explain that there seems to be something strange in the pond.

theonewhoplays
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theonewhoplays
417 posts
80

Endrek:
Which one do you wake up? the elf, the dwarf, the human rogue or the human cleric? (NOTE: this can be very important)

MattEmAngel
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MattEmAngel
7,746 posts
4,340

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 0 0/10 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:12
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Weapons: Elven dagger (2-7 Damage), Bow (5-10 Damage), Throwing Knives [5] (1-6 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:30 Arrows, Quiver, Waterskin, Meat(3), Choke Cord (Bowstring)
Gold:19
Description: *shrouded in mistery*

I pause, then release the tension on the arrow. "Smoke. Someone camped here last night. I checked it out. The only thing left was a dead campfire. It's getting late. See if you can find a spot to make camp up ahead."

I plan to return to the human camp tonight, when I have darkness as a cover, but I'm not going to tell HIM that.

theonewhoplays
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theonewhoplays
417 posts
80

Kenji:
"Ah allright... i think we should head back now... the merchants might wander where we are" he says. as you return the merchants says it might be a good time to rest for the night. You go to bed but do not fall asleep. Shortly after midnight you stand up and make your way to the hill. The camp is still there. One of the campfires is still on and you see at least 2 persons sitting around it.

BlazingZelda
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BlazingZelda
877 posts
850

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*Mag: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs(containing 2 healing herbs), Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
Magic Arrow: 3-8 Damage, 8 Mana
Gold: 7 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

Sorry for not be specific. The elf hunter.

theonewhoplays
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theonewhoplays
417 posts
80

Endrek:
You wake the elven hunter (or technically rogue), his name is Flyrrio
(sorry i suck at names). "What? who?" he asks confused and half asleep... "what is going on?" you describe what you saw and heard. "well... good thing that you didn't wake up the dwarf. Well should we look what it is?"

loco5
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loco5
16,293 posts
740

Name:Ugluk Shakil
Race:Orc
Class: Warrior, Might
Primary Attributes:
Str:14
Con:14
Dex:12
Per:10
Wis:10
Int:9
Cha:10
Secondary Attributes:
Hp:42
Hit: 13/20
Def:13/20
Control: 38
Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry)
Armor: Clothes
Inv.:Meat(3) Waterskin, Booze
Gold: 11
Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules. He apprenticed as a smithy and took over the job as a young adult, but was bored by it in the end, leaving his job into the unknown.


"what does it do?"

also here is a literal everything generator for fantasy and sci fi games, just thought i'd show you it, because i use it on Rpol and it is really useful

clicky

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