ForumsForum GamesThe City-states of the aftermath.

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Darktroop07
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Darktroop07
3,592 posts
Shepherd

Europe was at the last phases of the war with the German Empire, and Austro-Hungarian Empire waning, as allied forces quickly started advancing, but the Spanish flu quickly brought the world to a halt as it became more lethal to the point of killing off 85% of the population, the world was left with only 317,647,059 people world wide.However the world was quickly recovering led by small city-states either controlled by a weak central government or were autonomous, and being led by some sort of government (Monarchy, Democratic-republic, Communism, Fascism)

Monarchy: Loyalty to king, citizens morale is increased as the king leads his army, successful victory strikes high morale, failure results in decreased morale.
Democratic-republic: State can mobilize resources quickly, and morale never drops below average, morale is increased through national security(Strong defenses) but decreases when the state attacks without a valid reason, if attacked morale increases and production speed increases.
Communism: Morale ever decreases below average, if attacking or Research increases by 200%, but resources are consumed by an extra 50%
Fascism: Morale never falls below average, and increases greatly after a successful victory over another state greater military capacity and soldier maintenance cost decreased by 25%

Goal establish your sovereignty over 10 cities for a victory.

not researching anything increases population by 75.
___________________________
Leader Name:
City Name: (Can be real or made up)
Cote of arms:
Location: Forest, Plains, Tundra, Mountains
Country: (Britain, Austria-Hungary, Germany, France, Italy, Russia)
Population: 10,000
Civilians: 9,091(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury.
Buildings maintenance:205,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 150,000
Production: 39,100
-----
Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.)
Defenses: Trenches
Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10)
Morale: Average
Allies:
Enemies:
Events: City-State is formed.
(Let population grow or start miscellaneous projects to improve your city morale, create new defenses, research better technology, scout the region for other resources, abandoned equipment, train real soldiers.) It's up to you as to what you do.
  • 193 Replies
Darktroop07
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Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 6 turns (secretly), AA turret X 4 3 turns, police/fire station hybrid 3 turns, vests 15 turns, helmets 3 turns, frozen food 1 turns.
Allied events: return 8 turns.

There are 17 infantry with you, you reach the southern defense post, within the pillbox there's a howitzer, and a stationary MG38 and a guard tower's near by the trenches infront of you def by riflemen, the nazis begin the attack.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 6 turns (secretly), AA turret X 4 3 turns, police/fire station hybrid 3 turns, vests 15 turns, helmets 3 turns, frozen food 1 turns.
Allied events: return 8 turns.

'Fire the howitzer at the largest group of NAZI's and keep firing. Expend all our ammunition if it is necessary! Keep them pinned with the MG38 so the howitzer can get as many of them as possible! Get our best sharpshooters into that tower! Riflemen hold your fire until you have a clear shot!' I jump into the trenches with my men. Taking aim with my Kar waiting for the first enemy to cross my line of vision. 'FOR THE PEOPLE!!' I shout.

Darktroop07
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Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 6 turns (secretly), AA turret X 4 3 turns, police/fire station hybrid 3 turns, vests 15 turns, helmets 3 turns, frozen food 1 turns.
Allied events: return 8 turns.

Snipers take out the howitzer, and put suppressive fire on your front line as the Nazis advance, the armoury is heavily damaged by a plane that crashed into it.

Radio: Herr . . .Diese ist der Kaiserlichen Marine, wir sind zur Zeit dabei die kriegmarines in der Bucht, sollte wir schicken Soldaten?!

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 6 turns (secretly), AA turret X 4 3 turns, police/fire station hybrid 3 turns, vests 15 turns, helmets 3 turns, frozen food 1 turns.
Allied events: return 8 turns.

'SNIPERS!' I lob a grenade toward the NAZI's. 'Somebody search that plane! See if there is anything useful in there!' I shout.

'Towermen! Do you have a shot on the snipers?!'

'Set up radio links with the rest of the forces, I need to know how the battle is going!'

'Somebody get on that radio and tell whoever is on the line, if your going to send troops send them quickly!'

Arverniraider24
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Arverniraider24
1,088 posts
Peasant

Leader Name: Vlad Dracul
City Name: Wallachia
Coat of Arms: Dark red, with a large black Bat in the center
Location: Mountains
Country: Austria-Hungary
Population: 10,075
Civilians: 9,091(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory.
Buildings maintenance:205,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 150,000
Production: 39,100
-----
Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Average
Allies:
Enemies:
Events: WWI tanks 10 turns

"Check again" I tell the scouts. Meanwhile, I shall build some entrenchments circling my city.

Darktroop07
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Darktroop07
3,592 posts
Shepherd

Leader Name: Vlad Dracul
City Name: Wallachia
Coat of Arms: Dark red, with a large black Bat in the center
Location: Mountains
Country: Austria-Hungary
Population: 10,075
Civilians: 9,091(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory.
Buildings maintenance:205,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 120.000
Production: 39,100
-----
Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Average
Allies:
Enemies:
Events: WWI tanks 9 turns, advanced trenches, 3 layers.

You already have trenches... Well advanced trenches 3 layers.

Your men find the imperial Prussian flag waving in a camp.


Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 4 turns (secretly), AA turret X 4 1 turns, police/fire station hybrid 1 turns, vests 13 turns, helmets 2 turns
Allied events: return 6 turns.

You kill 2 of them, the nazi infantry start putting suppressive fire, as the nazi assault troops, overrun the trench.

The tower men get shot, and killed by the snipers.

The radios are all German, you only have 2 way radios.
Radio: Who is this?

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 4 turns (secretly), AA turret X 4 1 turns, police/fire station hybrid 1 turns, vests 13 turns, helmets 2 turns
Allied events: return 6 turns.

'FALL BACK TO THE PILLBOX! SUPPRESSING FIRE!' I throw another grenade to cover the retreat.

'EVERYBODY HEADS DOWN, AVOID THE SNIPER FIRE.'

'This is Sean Deane! Leader of the The Haunt city-state! Who am I speaking to currently?'

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 4 turns (secretly), AA turret X 4 1 turns, police/fire station hybrid 1 turns, vests 13 turns, helmets 2 turns
Allied events: return 6 turns.

I am the fleet admiral of our Emperors Imperial Prussian Navy.

The storm troopers are too fast, and jump into the trench mowing down half the men with the MP18's. 50/200 riflemen left in the front 30/30 infantry left.
Nazi's: for die fatherland. 60/100 infantry, Sturmtruppen 30/30

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 4 turns (secretly), AA turret X 4 1 turns, police/fire station hybrid 1 turns, vests 13 turns, helmets 2 turns
Allied events: return 6 turns.

(How's the tank doing may I ask?)

'FALL BACK. RETREAT!'

'Bring the radio!'

'Have you been hit too? We have been hit hard, large casualties, retreating to the city now. We can't hold the lines.'

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls. 4 Vickers AA guns,
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 2 turns (secretly), vests 12turns, helmets 1 turns
Allied events: return 5 turns.

Admiral no we defeated the pathetic Nazi's, well I'll aid you Ill send in 4 panzergrenadier squads 2 turns.

Darktroop07
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Darktroop07
3,592 posts
Shepherd

A tank driven by inexperienced drivers... It's doing just fine seeing as it has 5 guns! They're bound to hit something >_>

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

hahahaha I suppose that's the best I can hope for at this time XD

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls. 4 Vickers AA guns,
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: High.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 2 turns (secretly), vests 12turns, helmets 1 turns
Allied events: return 5 turns.

'Well good for you.' We continue to run until we reach a somewhat defensible location.

I wonder how the men in the plane are doing. I hope that they are hiding until the tidal-wave of NAZI's get past them.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder, Helmets.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls. 4 Vickers AA guns,
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Low.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 1 turns (secretly), vests 11 turns.
Allied events: return 4 turns.

Urban warfare is your last chance.

Admiral: Stop the attitude unless you want us to send in Panzers, without caring what happens to your civillians, after all I am authorised to lead my men as I see fit unlike the Nazi's.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 30 Riflemen x 500 Infantry X 200 volunteers x 200(Infantry)
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 13,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
Coal/Iron mine: + 7,500 per turn w/ road +3,750
Ally aid: N/A
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder, Helmets.
Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls. 4 Vickers AA guns,
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Low.
Allies: Prussian Empire.
Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station.
Allied forces w/in city: 20 SDFKZ 251's, 248 panzergrenadiers, 330 Prussian Infantry, 450 Prussian workers, 4 Panzer controllers, 4 officers, Field Marshall, Panzer I X 2.
Embassy: Ambassador.
Enemies:
Events: espionage 1 turns (secretly), vests 11 turns.
Allied events: return 4 turns.

I shout to any man that can hear me, 'HIT AND RUN, GURILLA WARFARE, ATTACK AND RETREAT, THAT'S ALL WE HAVE LEFT!!'

Admiral: 'How long will it take you to get here?'

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