Wow its sticky. Nice! May I suggest the following-
The Crusade thread because its what brought us GC maniacs together and inspired us all(I'm proud creater ) AND its a very large thread(like 390 post!) with TONS of info.
And the Semi-optimal combining thread(to find the more experienced/timewasting/powerful 64 combine, etc)
Thank you psorek, for starting this thread. Thank you everyone who has contributed your insights and tips. I appreciate your taking the time and trouble to share your hard won insights.
By following the various guides and walkthroughs as well as reading the comments I managed to get from a rather frustrated level 33 wizard to a much happier level 289 wizard in a fairly short amount of time.
To inform: this sticky is to ensure that gamers have a guide to links useful for playing GemCraft, however...
...any links directed to or suggestions for threads about the usage of cheating tools such to aide in clicking faster and/or speeding up the mouse button clicks are not allowed!
Just to make sure that our users understand that Armor Games takes pride in fair gaming and that we will not tolerate any form of cheating. =)
I've been asking for this elsewhere in the forums, but I'm going to ask for it here as well since it seems appropriate. Can the so-called "low-level guide" please be retitled.
This guide is not for low level players. Most people calling themselves low-level on the forums are levels 1-100 and this guide is not for players at those levels as it contains tons of information invalid or incorrect for those levels. I suggest the guide name be changed to "Levels 200-1000 player guide" to allow for someone to make a valid low-level guide.
Basically, you will probably finish the game before this guide becomes valid, further supporting that it is not a low-level guide.
The heart of my low level guide, the revised angering table, was created using level 0 fusion, and is very much correct if you're using it correctly. (It's not a table listing mana gain per anger, it's a table describing the mana gain per monster needed TO anger with a given grade).
The difficulties listed in the low level guide angering table were identical to those given by psorek for much higher level skills. So something is wrong with one of them somewhere. If you follow the instructions exactly as they are given (and yes, I understand them perfectly), they work fine for early waves, but in later waves they waste mana. You definitely end up losing mana following those values. I have tested in dozens of times now and found that they are very much off.
if you're using the table correctly, you will never lose mana per wave.
grade, managain_per_mob*monsters summoned=mana returned; (net mana gain after subtracting gem cost)
To prove/disprove the problem is on your end, I'll go load up my level 72 save, and play a level using only red and yellow, no orange beam tower to mess things up, with my fusion level reduced to zero.