ForumsForum GamesFlyboys: The Pacific RPG

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Maverick4
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Maverick4
6,800 posts
Peasant

Incase you havnt noticed, i have mad 2 RPG's in the past, 1 (Dead Legions) went well, but i had to pass it off. The other, (Stalingrad: Operation Barbarossa) died due to lack of interest. I will try to make this the best RPG i have done yet, and dont worry if i dont respond soon, i will eventually and there is good reason!

Thanks, Mav
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This is one of the few 'flying/plane' RPG's! I think it may even be the first!
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Please bear with me if carrier names, and plane names dont match up with their respective year. This is for games sake.
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If this prooves popular, I MAY do a Flyboys: Europe, Flyboys: Battle of Britain, and others
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There will not be any more notices after this
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Story
Your walking down Main street in your tiny town, and happen to pass a Navy Recruiting store. You walk in, and, after a long talk, you join. This was a while back, and now you've just passed flight school. With your wings shining on your lapel, you say your goodbyes and prepare to fight the Japs!

Enlistment Sheet

Name:
Age: 19 (must be 19)
Ship: (Yorktown, Enterprise, Hornet, Franklin)
Rank: Pilot (this will increase with kills)
Class: (see below)
Lvl: 1 (0/20)
HP: 20/20
Perks: (Pick 2)
Plane: (see below)
Weapons:
Plane Stats: (see below)
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Classes

Fighter Pilot: Its your job to engage enemy planes, and escort torpedo, bomber, and dive bomber planes. Essential to carrier life. You carry light bombs, rockets, and have machine guns.

Dive-Bomber Pilot: You swoop down from 20,000 feet, and release your bombs at 5000 feet. Your 500 pound bombs reek desvastation upon the enemy fleet. You carry Heavy bombs, machine gunners, and a rear gunner.

Torpedo Pilot: Your plane barely hits the waves, and you unleash your payload upon a Jap Ship; your torpedo knifes through the water, and your rewarded with a resounding Boom.

Note: Planes will be suited to your task (TBF Avenger will hold more bombs, in place of a torpedo, and vice versa)

Note: You can, with experience, Branch out into other skills (your figher plane has light bombs)

Note: Your plane will only start with machine guns, Or Machine guns and bombs/torpedo

Fighter Pilot: Will start out with Brewster F2A Buffalo Your Weapons are: Machine Guns, Light Bombs

Dive-Bomber Pilot: Will start out with the Curtiss SB2C Helldiver Your weapons are: Machine Guns, Heavy Bombs, Light Bombs, Rear Gunner

Torpedo Pilot: Will start out with the Grumman TBF Avenger. Your Weapons are: Machine Guns, Torpedo, and Light Bombs, Rear Gunner
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Perks

Self ceiling tanks: If your gas tanks are hit, you wont lose as much fuel. This means you can go further when damaged.

Cock Pit armor: If emenmy rounds hit your cock pit, less/no damage will be taken

Infatabel raft: Your plane has this, so survival in the pacific will be more likely

Veteran: (takes up both slots) Your more skilled, and less likely to fall to enemy traps, and more likely to sucede in carrier landings

I.D. Book: You can Identify aircraft (friendly and enemy) better, and therefore can take better actions against them
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Try not to pick the same class as everyone else (3 fighter pilots) as this will make gameplay for everyone similar. Try and have DIVERSITY in your picking!
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Lets start with 4 players, and go from there
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Good Luck

  • 122 Replies
TSL3_needed
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TSL3_needed
5,579 posts
Nomad

Name: Wileix
Age: 19
Ship: Enterprise
Rank: Pilot (Ace)
Class: Fighter Pilot
Lvl: 2 (0/30)
HP: 28/30
Perks: Veteran, Ability (lvl 1)
Plane: Chance Vought F4U Corsair
Weapons: Machine Guns, Light Bombs

Why run when you can kill? B) Attack the Zero.

Maverick4
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Maverick4
6,800 posts
Peasant

Name: Wileix
Age: 19
Ship: Enterprise
Rank: Pilot (Ace)
Class: Fighter Pilot
Lvl: 2 (0/30)
HP: 28/30
Perks: Veteran, Ability (lvl 1)
Plane: Chance Vought F4U Corsair
Weapons: Machine Guns, Light Bombs

Nice thinking

You pull around in a tight circle and get on the rookie zero pilot's 6 you open up, and he explodes (+2xp). (zero's worth less because i introduced the raiden fighter, even if the zero came after). Do you:

A) continue hunting
B) go find the other 2 zeros
C) go find the Jap fleet
D) lose altitude

TSL3_needed
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TSL3_needed
5,579 posts
Nomad

Name: Wileix
Age: 19
Ship: Enterprise
Rank: Pilot (Ace)
Class: Fighter Pilot
Lvl: 2 (0/30)
HP: 28/30
Perks: Veteran, Ability (lvl 1)
Plane: Chance Vought F4U Corsair
Weapons: Machine Guns, Light Bombs

Go find the final two Zeros. Don't want them knowing ANYTHING. Lol.

TSL3_needed
offline
TSL3_needed
5,579 posts
Nomad

Name: Wileix
Age: 19
Ship: Enterprise
Rank: Pilot (Ace)
Class: Fighter Pilot
Lvl: 2 (16/30)
HP: 28/30
Perks: Veteran, Ability (lvl 1)
Plane: Chance Vought F4U Corsair
Weapons: Machine Guns, Light Bombs

Go find the final two Zeros. Don't want them knowing ANYTHING. Lol.

Forgot my experience.

Maverick4
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Maverick4
6,800 posts
Peasant

Name: Wileix
Age: 19
Ship: Enterprise
Rank: Pilot (Ace)
Class: Fighter Pilot
Lvl: 2 (16/30)
HP: 28/30
Perks: Veteran, Ability (lvl 1)
Plane: Chance Vought F4U Corsair
Weapons: Machine Guns, Light Bombs

Oops! srry! an srry its taking me awhile to post, im looking at the armor city thread.

You head towards the Task Force, in time to see the two zero's diving straight at a destroyer. You think there rookie divebombers, as they havnt pulled up yet. You've just witnessed a kamikazi attack, or divine wind. The destroyer is ablaze, and men are abandoning ship. Another destroyer pulls up near an begins taking on survivors. Do you:

A) guard the survivors
B) continue hunting
C) go in low, looking for survivors
D) go back towards the Jap fleet

TSL3_needed
offline
TSL3_needed
5,579 posts
Nomad

Name: Wileix
Age: 19
Ship: Enterprise
Rank: Pilot (Ace)
Class: Fighter Pilot
Lvl: 2 (16/30)
HP: 28/30
Perks: Veteran, Ability (lvl 1)
Plane: Chance Vought F4U Corsair
Weapons: Machine Guns, Light Bombs

A) Guard the survivors. No ones killing anyone else!

jcrulez
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jcrulez
421 posts
Nomad

Name: Justin
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Dive-Bomber Pilot
Lvl 1: 10/20 Exp
HP: 20/20
Perks: Veteran
Plane: Curtiss SB2C Helldiver
Weapons: Machine Guns, Heavy Bombs, Light Bombs, Rear Gunner

3)dogfight

srry i was in a hurry i had to go get a oven for my grandma

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Wileix
Age: 19
Ship: Enterprise
Rank: Pilot (Ace)
Class: Fighter Pilot
Lvl: 2 (16/30)
HP: 28/30
Perks: Veteran, Ability (lvl 1)
Plane: Chance Vought F4U Corsair
Weapons: Machine Guns, Light Bombs

You circle around the survivors, until all of them are picked up. Your presence scared away any Jap planes that wanted to strafe them. After the survivors have been picked up, you leard over your radio that air support is needed on the beach. Do you:

A) go to the landing beach.
B) continue guarding the fleet against future kamikazi attacks
C) go to the Jap airfield

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Justin
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Dive-Bomber Pilot
Lvl 1: 15/20 Exp
HP: 20/20
Perks: Veteran
Plane: Curtiss SB2C Helldiver
Weapons: Machine Guns, Light Bombs, Rear Gunner

You pull arouond on the zero's 6, and he attempts to evade you by weaving in an out of clouds. You start shooting at him, and he dives into a cloud. You start spratying the clound spradicaly, and see a belch of black smoke, then an explosion (+4xp, +1bonus xp). Do you:

A) go back to the airfield
B) continue attacking jap positions
C) guard the task force
D) go to the landing beach

Blehhh
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Blehhh
271 posts
Nomad

Name: Kippers
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Torpedo Pilot
Lvl: 1 (14/20)
HP: 8/20
Perks: Inflatable Raft, I.D. Book
Plane: Grumman TBF Avenger.
Weapons: Machine Guns, Light Bombs, Torpedo(0), Rear Gunner

I'll take B, dunno why...

jcrulez
offline
jcrulez
421 posts
Nomad

Name: Justin
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Dive-Bomber Pilot
Lvl 1: 15/20 Exp
HP: 20/20
Perks: Veteran
Plane: Curtiss SB2C Helldiver
Weapons: Machine Guns, Light Bombs, Rear Gunner

C.Guard

Maverick4
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Maverick4
6,800 posts
Peasant

Name: Kippers
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Torpedo Pilot
Lvl: 1 (17/20)
HP: 6/20
Perks: Inflatable Raft, I.D. Book
Plane: Grumman TBF Avenger.
Weapons: Machine Guns, Light Bombs, Torpedo(0), Rear Gunner

You pull up out of your run, and find that you have a Zero on your tail! Traces start to whizz by your window (-2hp). your plan is starting to belch out black, oily smoke, making a signal to other jap planes in the area that your hit. Another zero heads your way, attracted to you like a fly to rotten meat. Your rear gunner finnaly gets a fix on the tailing zero, and opens up with a few burst, causing the zero's right wing to fly off, and the zero crashes into the sea (+3xp). The second zero is closing in fast, so do you:

A) open up the side door and let you and your gunner bail out
B) try and out run the zero
C) wheel your plane over and head straight at the zero
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Name: Justin
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Dive-Bomber Pilot
Lvl 1: 15/20 Exp
HP: 20/20
Perks: Veteran
Plane: Curtiss SB2C Helldiver
Weapons: Machine Guns, Light Bombs, Rear Gunner

You circle around the task force, and watch out for Jap planes. You glance up, and see 4 Aichi Val's! They begin to make a dive, and there heading straight for the Enterprise! Do you:

A) attack the lead plane
B) attack the rear plane
C) attack the middle plane(s)
D) fire sporadicaly at them

jcrulez
offline
jcrulez
421 posts
Nomad

Name: Justin
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Dive-Bomber Pilot
Lvl 1: 15/20 Exp
HP: 20/20
Perks: Veteran
Plane: Curtiss SB2C Helldiver
Weapons: Machine Guns, Light Bombs, Rear Gunner

A)Lead plane

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Justin
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Dive-Bomber Pilot
Lvl 1: 18/20 Exp
HP: 20/20
Perks: Veteran
Plane: Curtiss SB2C Helldiver
Weapons: Machine Guns, Light Bombs, Rear Gunner

You start to attack the lead Plane as US flak begins to pop up around them. You let 'er rip with machine gun fire, and the aichi val explods in mid-air (+3xp). Flack destroys 2 of the aichi vals, and the final one drops a bomb on the Enterprise's deck. It lands on the center of the deck, bounces off and lands nearby-with out going off. Its a dud! A group of marines roll the dud and push it over the side, while flak destroys the remaining Aichi val. Some US planes are starting to come in from their mission, and you make a sucessful landing.
---
You find out about your new mission, the Solomon Isles. Your job is to:

-Guard US marines as they land on the beach
-Destroy Tojo's Airfield
-Gain Air superiority over Tojo

Maverick4
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Maverick4
6,800 posts
Peasant

oops! srry!

Do you:

A) attack the airfield
B) go to the landing beach
C) guard the task force

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