ForumsForum GamesFlyboys: The Pacific RPG

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Maverick4
offline
Maverick4
6,800 posts
Peasant

Incase you havnt noticed, i have mad 2 RPG's in the past, 1 (Dead Legions) went well, but i had to pass it off. The other, (Stalingrad: Operation Barbarossa) died due to lack of interest. I will try to make this the best RPG i have done yet, and dont worry if i dont respond soon, i will eventually and there is good reason!

Thanks, Mav
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This is one of the few 'flying/plane' RPG's! I think it may even be the first!
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Please bear with me if carrier names, and plane names dont match up with their respective year. This is for games sake.
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If this prooves popular, I MAY do a Flyboys: Europe, Flyboys: Battle of Britain, and others
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There will not be any more notices after this
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Story
Your walking down Main street in your tiny town, and happen to pass a Navy Recruiting store. You walk in, and, after a long talk, you join. This was a while back, and now you've just passed flight school. With your wings shining on your lapel, you say your goodbyes and prepare to fight the Japs!

Enlistment Sheet

Name:
Age: 19 (must be 19)
Ship: (Yorktown, Enterprise, Hornet, Franklin)
Rank: Pilot (this will increase with kills)
Class: (see below)
Lvl: 1 (0/20)
HP: 20/20
Perks: (Pick 2)
Plane: (see below)
Weapons:
Plane Stats: (see below)
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Classes

Fighter Pilot: Its your job to engage enemy planes, and escort torpedo, bomber, and dive bomber planes. Essential to carrier life. You carry light bombs, rockets, and have machine guns.

Dive-Bomber Pilot: You swoop down from 20,000 feet, and release your bombs at 5000 feet. Your 500 pound bombs reek desvastation upon the enemy fleet. You carry Heavy bombs, machine gunners, and a rear gunner.

Torpedo Pilot: Your plane barely hits the waves, and you unleash your payload upon a Jap Ship; your torpedo knifes through the water, and your rewarded with a resounding Boom.

Note: Planes will be suited to your task (TBF Avenger will hold more bombs, in place of a torpedo, and vice versa)

Note: You can, with experience, Branch out into other skills (your figher plane has light bombs)

Note: Your plane will only start with machine guns, Or Machine guns and bombs/torpedo

Fighter Pilot: Will start out with Brewster F2A Buffalo Your Weapons are: Machine Guns, Light Bombs

Dive-Bomber Pilot: Will start out with the Curtiss SB2C Helldiver Your weapons are: Machine Guns, Heavy Bombs, Light Bombs, Rear Gunner

Torpedo Pilot: Will start out with the Grumman TBF Avenger. Your Weapons are: Machine Guns, Torpedo, and Light Bombs, Rear Gunner
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Perks

Self ceiling tanks: If your gas tanks are hit, you wont lose as much fuel. This means you can go further when damaged.

Cock Pit armor: If emenmy rounds hit your cock pit, less/no damage will be taken

Infatabel raft: Your plane has this, so survival in the pacific will be more likely

Veteran: (takes up both slots) Your more skilled, and less likely to fall to enemy traps, and more likely to sucede in carrier landings

I.D. Book: You can Identify aircraft (friendly and enemy) better, and therefore can take better actions against them
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Try not to pick the same class as everyone else (3 fighter pilots) as this will make gameplay for everyone similar. Try and have DIVERSITY in your picking!
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Lets start with 4 players, and go from there
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Good Luck

  • 122 Replies
Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Wileix
Age: 19
Ship: Enterprise
Rank: Pilot (Ace)
Class: Fighter Pilot
Lvl: 2 (24/30)
HP: 26/30
Perks: Veteran, Ability (lvl 1)
Plane: Chance Vought F4U Corsair
Weapons: Machine Guns

You fly over the northern point of the island, and several Chi-Ha tanks open up with there machine guns. Tracers fly by (-2hp), and you release you bombs. You destroy 2 tanks, and bank to the left (+8xp). You head back to your carrier, and make a sucessful landing. In the debriefing room , your Commanding Officer walks in, and ask for volunteers to go to China. You sit and ponder your reply in your bunk that night, wondering what to do, until the waves rock you to sleep.

-TO BE CONTINUED-

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Justin
Age: 19
Ship: Enterprise
Rank: Pilot
Class: Dive-Bomber Pilot
Lvl 1: 15/20 Exp
HP: 20/20
Perks: Veteran
Plane: Curtiss SB2C Helldiver
Weapons: Machine Guns, Light Bombs, Rear Gunner

You fly over the airfield, and begin strafing the prsonell as they scramble for cover. You hit two of the (+4xp) and fly away. Your fuel gauge is getting low, so you fly back to your carrier. You make a sucessful landing, and that night during the de-briefing, your CO (Commanding Officer) walks in and ask for volunteers to go to China. Your wondering what to do in your bunk that night, and you soon drift off to sleep.

-TO BE CONTINUED-

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