ForumsForum Games[necro] Create Your Own Colony Everything

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Welcome to create your own Colony...thing.
You can create governments, buildings, units, etc.

Use this format:

(Name of thing)

If it's a government:

Resources every 5 seconds: ? Money ? Manpower ? Energy
Bonus: (What it's better at than the other governments)

If it's a building:

Building type: (resource, defense, unit deployment, misc)
Resource gain: (example: 3 money per 6 seconds)
Tier: (1, 2 or 3)
Upgradeable into:

If it's a unit:

Health:
Armor type: (Chronite, titanium, infantry)
Damage:
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)
Fire Rate: (How fast the unit fires)
Production Cost: (how much resources)
Production Time: (As quick as a marine, as slow as a black queen)

Have fun!
Be as detailed as you'd like!

  • 294 Replies
obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Beam Tank

Type: Ground
Armor: Chronite
Health: Chronite Tank
Builds From: Barracks
Fire Type: Laser
Damage: Hover Tank over 5 seconds 
Fire Rate: Once per seven seconds
Range: Groditz
Targets: Ground
Speed: Hover Tank
Cost: $23, 7 Manpower
Production Time: Chronite Tank
Special: Overload - Triples damage, but halves health.

Lasers have small splash damage.

MG Tank

Type: Ground
Armor: Chronite
Health: Chronite
Builds From: Barracks
Fire Type: Minigun
Damage: 0.5x Groditz
Fire Rate: 4x Groditz
Range: Groditz
Targets: Ground
Speed: Chronite Tank
Cost: $20, 10 Manpower
Production Time: 1.2x Groditz

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Devourer of worlds, Galactis
Health: 10000
Armor type: Chronite
Damage: 2000-3000
Fire Type: Pulse Machine Gun
Fire Rate: 50 per second
Production Cost: 500 everything
Production Time: As slow as a black queen

Picture tomorrow!

Bluydee
offline
Bluydee
3,426 posts
Nomad

Updated:


Name: Devourer of worlds, Galactis
Type: Ground
Armor: Special x5
Health: 10000
Builds From: Base
Fire Type: Pulse Lazor Cannon
Damage: Spec-ops missile x2
Fire Rate: 10 seconds charge, then blast.
Range: Whole Screen
Targets: All
Speed: x2 Black Queen
Cost: 25 Units, 5000 money
Production Time: 5 min.
Special: SHOOP DA WHOOP!- Blasts a huge beam, taking up the entire screen. Destroys everything, including buildings.(Not including bases) Cost: 60 units

http://th07.deviantart.net/fs42/300W/f/2009/084/f/8/Freelance_Mecha_Design_03_by_Mecha_Master.jpg

dinoguy9
offline
dinoguy9
47 posts
Nomad

tower ship

Unit name:TS 112
Health:2x Black queen
Armour:Reflects machine gun, sniper and tank and scout shots.(that includes hover tanks)
Damage:Small mini ships do the same damage equal to a scout.Missiles do 3x as much damage than black queens(OMG).Gattling guns are 5x as powerful as snipers and automatic machine guns do as much damage as 2 phantoms.
Fire type:5 mini ship launching pads.2 at front and back 1 ontop of the commanders center.1 Huge Missile launcher below the deck.6 gattling guns.2 on one side and 2 on the other and 2 below the missile.2 Automatic machine guns below the gattling guns.
Fire rate:small mini ships and missiles equalevant to a chromite tank.gattling guns and automatic machine guns equalivant to a gladiator.
Production cost:1000$600mp340e
Production time:5x as much as a black queen.

You know you want it.Lol

dinoguy9
offline
dinoguy9
47 posts
Nomad

[b]g\\Gamma Tank
Type:First on ground
but when attacking
or advancing its in
the air.
Armour:6 Layers of
chronite armour.
Health:Hover tank.
Builds from:Manufactory
Fire type:Gamnma ray,Nitrogen rifles.
Damage:is strong enough to face 2
black queens and turn them
to ashes.
Fire rate:fires every 12 seconds
Range:Fires across whole screen.
Targets:Air and ground.
Speed:Chronite tank
Cost:1002$ 190mp 560e
Production time:Black queen.
Speacial features:Cannot aim correctly at fast objects.Is one of the most powerful tanks ever known.

dinoguy9
offline
dinoguy9
47 posts
Nomad

Training Camp


Building type:Unit deployment
Resource gain:7 Man power in
6 seconds
Tier:2
Upgradable to:Nothing

This building makes modified ground units, but it takes a long time to load

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Phoenix

Type: Air Superiority Fighter
Armor: Titanium
Health: Chronite Tank
Builds From: Manufactory
Fire Type: Psi Beam
Damage: 3x Marine 
Fire Rate: Marine
Range: 0.8x Sniper
Targets: Ground and Air
Speed: 1.1x Scout
Cost: $10, 13 Energy
Production Time: Hover Tank
Special: Overload - Quadruples damage, and targets all units within range for four seconds. Loses 50% health and cannot move or attack for five seconds afterwards.

http://i604.photobucket.com/albums/tt129/GhosTKisa/Protoss_3_Phoenix.jpg

dinoguy9
offline
dinoguy9
47 posts
Nomad

Scout M4-Eagle


Type:raptor jet
Armor:Special
Health:Phantom
Builds from:Mechanics Terminal
Fire type:Gattling gun and plasmas cannon.
Damage:2x Sniper
Fire rate:3xSniper
Range:3x Sniper
Targets:Slow moving targets
Speed:5xScout
Cost:600$ 50E
Production time:2x Scout

This is the next generation scout, packed with weapons so powerful, this makes it the top jet

dinoguy9
offline
dinoguy9
47 posts
Nomad

http:///fc09.deviantart.net/fs15/f/2007/046/9/1/Fururistic_Jet_Plane_3D_by_Wallcrawler62.jpg

Bluydee
offline
Bluydee
3,426 posts
Nomad

Anybody like my Unit?

dinoguy9
offline
dinoguy9
47 posts
Nomad

yeah but one thing: U N F A I R.
If someone gets that what are you going to do then?Quit?

dinoguy9
offline
dinoguy9
47 posts
Nomad

wow no ones been commenting i wonder why

Defender3
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Defender3
4 posts
Nomad

Modified Spider
Health: Hover's. Slow healing capabilities
Armor: Resistant to missiles
Damage: About the same as a hover
Range: Hover's
Fire type: Blue things
Fire rate: Same rate as hover
Production Cost: 30 energy, 10 manpower
Production Time: Same as hover, depends on gov.
Builds from: Mechanics Terminal

Purpose: The equivalent to a hover, this Spider can actually kill a hover with maybe a few romans to rush. Balances out post's power over land and ground...

dinoguy9
offline
dinoguy9
47 posts
Nomad

NEST Center

Building type:Unit deployment
Resource gain:5 E every 5 seconds
Tier:4
Upgrades from arsonel

Builds:Modified CTs, Modified Marines, Modified scout, Mother droid

Nicholas98
offline
Nicholas98
189 posts
Nomad

Building type: unit deployment,offense,multi purpose.
Resource gain: (example: 3 money per 6 seconds)none.
Tier: (1, 2 or 3)4-Experimental attack base
Upgradeable into:NOTHING.
Health:it has TEN times the health of a hovertank.
Armor type: Ultra-it cuts 1/4 of ALL damage it takes.
Damage:It does twice as much damage as a gladiator.its experimental missile cannon fires a missile identical to special ops missiles.
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)4 machie guns and experimental missile launcher
Fire Rate: (How fast the unit fires)it fires the missile cannon slowly,machine guns fire as fast as a gladiato.
Production Cost:500 of everything but influence.it takes 100 influence.
Production Time: (As quick as a marine, as slow as a black queen)it takes 10 minutes to finish this.Once out on the field though,its killer.

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