ForumsForum GamesMemetia Legends, Part 1: Armature

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

The Armature Incident: an incident that was part of what sent Memetia tumbling into the Crysis period. The Crysis period lasted 50 years, until the Cheezburgian underground movement launched the first colony ship into space, named Hapy Landing. But, the Crysis and Imperical periods are for a later time... For now, we should delve into the Armature incident.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Job:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Aim. You may have to fight something off...

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, but not as well toned. Body 4, Athlete 6, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. Body 8, Athlete 6, Mind 3

Youtubian: An intelligent group who gains a little extra power from their mass. However, they have weak cardio. Body 6, Athlete 2,
Mind 9

Critizuelan: Those who excel by not excelling. Body 5, Athlete 5, Mind 5

Job: What you do in Armature.

Security: The people who keep the labs safe. Can use Large weapons. +2 body, +2 Athlete, -4 Mind.

Scientist: The real eggheads or the place. Can use Tech weapons. -1 Body, -1 Athlete, +2 Mind

Science Assistant: People who help the scientists with daily work. Can use Mechanized weapons. +2 body, -2 Athlete, +1 Mind

Vansibane: No one is sure what they do. Can use Unconventional weapons. -2 body, +3 Athlete, -1 Mind

Example sheet

Name: Mario
Athlete: 7
Mind: 4
Body: 6
Race: Cheezburgian
Job: Vansibane

  • 655 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak

i pocket the pda and explore the area outside the room.

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 6
Body: 2
Race: Cheezburgian
Job: Vansibane
Armor: Convict Cloak
Frog Buster ammo: 5
9mm ammo: 7
Arc Reactor Ammo: 2
He checks the storage closet. nothing else to do really, he needs to find something that will work for him

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Namehillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Work Clothes + Heavy Gloves
BMFG ammo: 5
Crabshot ammo: 5
U-235 Ammo: 48
Cryo Ammo: 10

Heavy weapon 5 for Science Assistants is the Gear Grinder- a minigun that uses a complex system of gears to not only fire faster, but more powerfully and more accurately! It also comes with a Support Claw to allow the ability to lift it.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak

The area outside the room has a few other rooms in it. However, you feel no need to barge in. However, there is a door marked "Class upgrade storage".

Name: Marcus
Athlete: 9
Mind: 6
Body: 2
Race: Cheezburgian
Job: Vansibane
Armor: Convict Cloak
Frog Buster ammo: 7
9mm ammo: 56
Arc Reactor Ammo: 10

The storage closet has another note:

"Gordon-

I don't want you wasting time when I send for you to get coffee. In fact, I will give you a code to allow the teleporter to send you directly to my office. It will save a lot of time.

4608

-Bob"

There are also more vials. You see one glowing red, one glowing blue and one glowing purple. Uh... which one?

Also, there's ammo-a-plenty.

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 6
Body: 2
Race: Cheezburgian
Job: Vansibane
Armor: Convict Cloak
Frog Buster ammo: 7
9mm ammo: 56
Arc Reactor Ammo: 10
How come there cant be a note on what does what? mad by the lack of useful notage he grabs all three without drinking any. Time to go back to weapons storage. he goes carrying the arc reactor and has the 9mm easily ready

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak


open the door, and send a water clone in to investage.
(i'm refering to the class upgrade room)

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 6
Body: 2
Race: Cheezburgian
Job: Vansibane
Armor: Convict Cloak
Frog Buster ammo: 7
9mm ammo: 56
Arc Reactor Ammo: 10

Wasn't the last bottle labeled? Plus, it's a needle.

You go back to the Heavy Weapons area (Correct?). The 9 guns are there, except the Arc Reactor and what should be number 5. You also noticed a Gun Booster nearby.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak

The water clone is instantly vaporized when it tries to enter the room. Oh bull, there's an Anti-Magic field!

locoace3
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locoace3
15,053 posts
Nomad

Namehillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Work Clothes + Heavy Gloves
BMFG ammo: 5
Crabshot ammo: 5
U-235 Ammo: 48
Cryo Ammo: 10
i take it w00t!

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak

hmm... i grab a coin and throw it into the room.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Namehillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Work Clothes + Support Claw
BMFG ammo: 5
Crabshot ammo: 5
U-235 Ammo: 48
Cryo Ammo: 10

You now have the minigun! You can have this or the BMFG. Choice?

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak

The coin falls harmlessly into the room.

locoace3
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locoace3
15,053 posts
Nomad

Gold - Squire


Flag

Namehillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Work Clothes + Support Claw
BMFG ammo: 5
Crabshot ammo: 5
U-235 Ammo: 48
Cryo Ammo: 10


minigun

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 6
Body: 2
Race: Cheezburgian
Job: Vansibane
Armor: Convict Cloak
Frog Buster ammo: 7
9mm ammo: 56
Arc Reactor Ammo: 10
The support booster should prove useful, but something isnt right ( suspicious)

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak

i guess i go in.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Namehillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Work Clothes + Support Claw
Gear Grinder ammo: 1600
Crabshot ammo: 5
U-235 Ammo: 48
Cryo Ammo: 10

You now have a minigun! now what?

Name: Marcus
Athlete: 9
Mind: 6
Body: 2
Race: Cheezburgian
Job: Vansibane
Armor: Convict Cloak
Frog Buster ammo: 7
9mm ammo: 56
Arc Reactor Ammo: 10

You were in here earlier, and you got the Arc Reactor.

Anyways, you can upgrade the Frog Buster to recharge faster, or the 9mm to shoot faster.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Job:Vansibane
Armor: Standard Cloak

You see large tubes that hold the different class equipments. The one behind your class is teh Convict, and that just goes to show how far down the ladder you are. It looks like the next one holds the Shadow Cloak.

locoace3
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locoace3
15,053 posts
Nomad

Namehillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Job:scientists assistant
Armor: Work Clothes + Support Claw
Gear Grinder ammo: 1600
Crabshot ammo: 5
U-235 Ammo: 48
Cryo Ammo: 10


is there a door there if so go through that if not then go back down elevator shaft

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 6
Body: 2
Race: Cheezburgian
Job: Vansibane
Armor: Convict Cloak
Frog Buster ammo: 7
9mm ammo: 56
Arc Reactor Ammo: 10
*upgrades frog buster* well at any rate time to go back and take some time to figure out waht to do next

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