Incase you havnt noticed, i have mad 2 RPG's in the past, 1 (Dead Legions) went well, but i had to pass it off. The other, (Stalingrad: Operation Barbarossa) died due to lack of interest. I will try to make this the best RPG i have done yet, and dont worry if i dont respond soon, i will eventually and there is good reason!
Thanks, Mav --- This is one of the few 'flying/plane' RPG's! I think it may even be the first! --- Please bear with me if carrier names, and plane names dont match up with their respective year. This is for games sake. --- If this prooves popular, I MAY do a Flyboys: Europe, Flyboys: Battle of Britain, and others --- There will not be any more notices after this --- Story Your walking down Main street in your tiny town, and happen to pass a Navy Recruiting store. You walk in, and, after a long talk, you join. This was a while back, and now you've just passed flight school. With your wings shining on your lapel, you say your goodbyes and prepare to fight the Japs!
Enlistment Sheet
Name: Age: 19 (must be 19) Ship: (Yorktown, Enterprise, Hornet, Franklin) Rank: Pilot (this will increase with kills) Class: (see below) Lvl: 1 (0/20) HP: 20/20 Perks: (Pick 2) Plane: (see below) Weapons: Plane Stats: (see below) --- Classes
Fighter Pilot: Its your job to engage enemy planes, and escort torpedo, bomber, and dive bomber planes. Essential to carrier life. You carry light bombs, rockets, and have machine guns.
Dive-Bomber Pilot: You swoop down from 20,000 feet, and release your bombs at 5000 feet. Your 500 pound bombs reek desvastation upon the enemy fleet. You carry Heavy bombs, machine gunners, and a rear gunner.
Torpedo Pilot: Your plane barely hits the waves, and you unleash your payload upon a Jap Ship; your torpedo knifes through the water, and your rewarded with a resounding Boom.
Note: Planes will be suited to your task (TBF Avenger will hold more bombs, in place of a torpedo, and vice versa)
Note: You can, with experience, Branch out into other skills (your figher plane has light bombs)
Note: Your plane will only start with machine guns, Or Machine guns and bombs/torpedo
Fighter Pilot: Will start out with Brewster F2A Buffalo Your Weapons are: Machine Guns, Light Bombs
Dive-Bomber Pilot: Will start out with the Curtiss SB2C Helldiver Your weapons are: Machine Guns, Heavy Bombs, Light Bombs, Rear Gunner
Torpedo Pilot: Will start out with the Grumman TBF Avenger. Your Weapons are: Machine Guns, Torpedo, and Light Bombs, Rear Gunner --- Perks
Self ceiling tanks: If your gas tanks are hit, you wont lose as much fuel. This means you can go further when damaged.
Cock Pit armor: If emenmy rounds hit your cock pit, less/no damage will be taken
Infatabel raft: Your plane has this, so survival in the pacific will be more likely
Veteran: (takes up both slots) Your more skilled, and less likely to fall to enemy traps, and more likely to sucede in carrier landings
I.D. Book: You can Identify aircraft (friendly and enemy) better, and therefore can take better actions against them --- Try not to pick the same class as everyone else (3 fighter pilots) as this will make gameplay for everyone similar. Try and have DIVERSITY in your picking! --- Lets start with 4 players, and go from there --- Good Luck
You grab the signalling mirror attached to your MAE vest, and start flashing it at passing US planes. You eventually catch the attention of a torpedo plane, and it wags its wings in response (+1xp). You also grab the attention of another plane; a Zero. It passes over head you, turns around, and begins to strafe you. The bullets are gettings closer, so you decide to:
A) dive into the water, to avoid getting hit. B) swim towards the plane, to eliminate the time your gettting shot at C) swim away! swim away! (Bruce, Finding Nemo)
You guessed right, and remain unscathed...for the moment. The pilot of the Zero realizes that you must come up for air, and so circles around the spot. watching...ever watching. However, circling like that makes him an easy target, and a Buffalo shoots him down with ease. AFter a few hours, the battle is over, and you wait for the Jap fleet to limp away. --- 4 days later your picked up by a Catalina Flying boat, and head back towards the Hornet, where you are later transefered back to your own carrier, the York Town. --- After getting back to your carrier, a few days later your briefed for your next mission: providing air support and cover for the Amphibious landings at the solomons. You hop into your Brewster, and make a sucessful take off. Your first objective is to attack the airfield on the main island.
Do you:
A) come in low straffing personel B) bomb the hangars C) strafe the aircraft lying out in the open D) bomb the anti-aircraft positions
Mav: rewriting history everyday (but not as much as Nicho) --- Name: Justin Age: 19 Ship: Enterprise Rank: Pilot Class: Dive-Bomber Pilot Lvl 1: 10/20 Exp HP: 13/20 Perks: Veteran Plane: Anti-Aircraft Gun (Temporarily) Weapons: Machine Gun
you man your machinegun, and soon see several Jap planes heading towards you. They turn out to be Aichi Val's; the same planes that bombed Pearl. There are three of them, and are heading towards The Yorktown. Do you:
A) shoot at the center plane B) shoot at the lead plane C) shoot at the rear plane D) shoot at them all sporadically --- Name: Wileix Age: 19 Ship: Yorktown Rank: Pilot Class: Fighter Pilot Lvl: 1 (7/20) HP: 10/20 Perks: Veteran Plane: Brewster F2A Buffalo Weapons: Machine Guns, Light Bombs
You guessed right, and remain unscathed...for the moment. The pilot of the Zero realizes that you must come up for air, and so circles around the spot. watching...ever watching. However, circling like that makes him an easy target, and a Buffalo shoots him down with ease. AFter a few hours, the battle is over, and you wait for the Jap fleet to limp away. --- 4 days later your picked up by a Catalina Flying boat, and head back towards the Hornet, where you are later transefered back to your own carrier, the York Town. --- After getting back to your carrier, a few days later your briefed for your next mission: providing air support and cover for the Amphibious landings at the solomons. You hop into your Brewster, and make a sucessful take off. Your first objective is to attack the airfield on the main island. Do you:
A) come in low straffing personel B) bomb the hangars C) strafe the aircraft lying out in the open D) bomb the anti-aircraft positions
You dive towards a anti-aircraft gun, and other planes follow your example and start to attack others. You unleash your light bombs, and the anti-aircraft gun is destroyed (+4xp). Do you:
A) strafe the personell at the airfield B) attack the planes out in the open C) provide air support against the Jap planes in the air --- Name: Justin Age: 19 Ship: Enterprise Rank: Pilot Class: Dive-Bomber Pilot Lvl 1: 10/20 Exp HP: 20/20 Perks: Veteran Plane: Anti-Aircraft Gun (Temporarily) Weapons: Machine Gun
You fire at the lead plane, it explodes (+3xp), and the shrapnell from the explosion damages the center plane, and it crashes into the ocean (+2xp). The other plane retreats. Do you:
A) fire at the remaining plane B) watch out for other planes
You attack the planes on the ground, and one by one they explode (+4xp). soon the planes are heavily damaged or smoking, and your run is over. Do you:
A) do another run B) attack the personell C) go back to the landing beach --- Name: Justin Age: 19 Ship: Enterprise Rank: Pilot Class: Dive-Bomber Pilot Lvl 1: 10/20 Exp HP: 20/20 Perks: Veteran Plane: Anti-Aircraft Gun (Temporarily) Weapons: Machine Gun
You watch out for other Jap planes, but none come. Soon, the other planes come and land on their carriers. The battle is won. --- A few days later, your plane if fixed, and you find out your new mission: The solomon islands. You'll need to attack the airfield and provide support for the landing troops. Do you:
A) attack Jap possitions on the beach B) attack the airfield C) attack Jap planes in the air --- This will be my last post for tonight. L8ers